Widescreen Gaming Forum

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 Post subject: Fix for UFO Aftershock
PostPosted: 01 Oct 2012, 18:48 
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Joined: 19 Dec 2011, 16:03
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Fix for UFO Aftershock v.1.2.1 - available from the PC Gaming Wiki Community Files (search there)


Last edited by jackfuste on 20 Jul 2015, 12:19, edited 3 times in total.

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 Post subject: Wow. It looks perfect,
PostPosted: 02 Oct 2012, 01:04 
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Joined: 11 Sep 2008, 04:10
Posts: 28
Wow. It looks perfect, thanks very much for your work.


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PostPosted: 02 Oct 2012, 06:48 
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Joined: 11 Sep 2008, 04:10
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Found a bug:
When selecting a landing site for your capsule when starting a mission, the actual mission map is centered on the screen, but the clickable regions are offset to the left.
IE. You can click a capsule site to choose that point to start the mission from - however the hotbox is off to the top left instead of aligned with the map.

Other than that everything seems to work great. Thanks again.


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 Post subject: Khalan wrote:Found a
PostPosted: 02 Oct 2012, 09:31 
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Quote:
Found a bug:
When selecting a landing site for your capsule when starting a mission, the actual mission map is centered on the screen, but the clickable regions are offset to the left.
IE. You can click a capsule site to choose that point to start the mission from - however the hotbox is off to the top left instead of aligned with the map.
Other than that everything seems to work great. Thanks again.

I fixed this bug, redownload - available from the PC Gaming Wiki Community Files (search there)

Let me know if you find other bugs.


Last edited by jackfuste on 20 Jul 2015, 12:18, edited 3 times in total.

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 Post subject: Just a note for anyone
PostPosted: 04 Oct 2012, 01:11 
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Joined: 11 Sep 2008, 04:10
Posts: 28
Just a note for anyone running at 1080p but with a shimmery low res look in the missions - turn off Smart Gamma Post Processing in the ingame options, that should fix it.


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 Post subject: Wow! Great work
PostPosted: 06 Oct 2012, 06:48 
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Joined: 06 Oct 2012, 06:43
Posts: 1
Wow! Great work Jackfuste!
Coincidentally I just installed this game today for nostalgic value.
I'm playing on a 1600 x 900 screen, could you modify the patch for this resolution as well?


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 Post subject: hey,when i tried running
PostPosted: 09 Oct 2012, 09:08 
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Joined: 09 Oct 2012, 09:02
Posts: 1
hey,

when i tried running UFO Aftershock with this widescreen patch it loads up the entire game too far to the bottom right.



My monitor is 1920x1080 capable.

It works fine once the widescreen mod is removed.

Is anyone else having this problem?

Thanks guys


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 Post subject: yo
PostPosted: 11 Oct 2012, 18:28 
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Joined: 11 Oct 2012, 18:18
Posts: 2
1600x900 would be perfect! So icould play it on my notebook.


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PostPosted: 11 Oct 2012, 20:20 
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Joined: 11 Sep 2008, 04:10
Posts: 28
hey,
when i tried running UFO Aftershock with this widescreen patch it loads up the entire game too far to the bottom right.

I had that problem too - try starting the game without the mod, go in and adjust all your options and save them, then apply the fix and see if it works then.


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PostPosted: 20 Oct 2012, 21:12 
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Joined: 19 Dec 2011, 16:03
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Quote:
Wow! Great work Jackfuste!
Coincidentally I just installed this game today for nostalgic value.
I'm playing on a 1600 x 900 screen, could you modify the patch for this resolution as well?

Fix updated - available from the PC Gaming Wiki Community Files (search there)

- Added support for resolutions 1600x900 and 1680x1050.


Last edited by jackfuste on 20 Jul 2015, 12:16, edited 3 times in total.

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