Stranglehold PC demo came out today.
Amazingly (amazingly stupid that is) it includes no in-game resolution adjustment. In fact, it includes no graphics options other than brightness. The demo is locked* to 1024x768 and the other graphics options are either similarly hard locked to certain levels or they may autodetect appropriate levels, but I'm willing to bet largely on the former.
*The resolution can be changed via the command line. By adding the following arguments to the game's shortcut:
-ResX=1360 -ResY=768 Replacing the values as appropriate of course.
However when I used 1360x768, the 2D elements were messed up. The hud showed only in a small space in the upper left quadrant of the screen and menus where similarly offset and messed up. These problems did not occur at 1024x768.
I didn't bother checking whether or was Hor+ or Vert-. My guess, just based on the engine (UE3) and the lack of care put in the rest of the PC version, is that it's vert-; but it wasn't blatently obvious if it was. Given that it's 3rd person, the default FOV is reasonably wide, and it was presumably developed for 1280x720 on consoles it's not a huge detrement to this game if it is vert- (in other words, may be a case of "4:3 vert+"). Still it looks like it's one sloppy hack job of a PC port - I mean how can they not include any resolution adjustment? I'd steer clear of the PC version.
-----update-----
Apparently only the demo is a quick, crappy port of the console demo. On the
developer's blog they say the retail version has the settings you'd expect for a PC game.