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 Post subject: Stranglehold
PostPosted: 15 Sep 2007, 06:44 
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Joined: 03 Mar 2007, 06:34
Posts: 287
Stranglehold PC demo came out today.

Amazingly (amazingly stupid that is) it includes no in-game resolution adjustment. In fact, it includes no graphics options other than brightness. The demo is locked* to 1024x768 and the other graphics options are either similarly hard locked to certain levels or they may autodetect appropriate levels, but I'm willing to bet largely on the former.

*The resolution can be changed via the command line. By adding the following arguments to the game's shortcut: -ResX=1360 -ResY=768 Replacing the values as appropriate of course.

However when I used 1360x768, the 2D elements were messed up. The hud showed only in a small space in the upper left quadrant of the screen and menus where similarly offset and messed up. These problems did not occur at 1024x768.


I didn't bother checking whether or was Hor+ or Vert-. My guess, just based on the engine (UE3) and the lack of care put in the rest of the PC version, is that it's vert-; but it wasn't blatently obvious if it was. Given that it's 3rd person, the default FOV is reasonably wide, and it was presumably developed for 1280x720 on consoles it's not a huge detrement to this game if it is vert- (in other words, may be a case of "4:3 vert+"). Still it looks like it's one sloppy hack job of a PC port - I mean how can they not include any resolution adjustment? I'd steer clear of the PC version.

-----update-----

Apparently only the demo is a quick, crappy port of the console demo. On the developer's blog they say the retail version has the settings you'd expect for a PC game.


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 Post subject: Stranglehold
PostPosted: 15 Sep 2007, 07:02 
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Joined: 15 Sep 2007, 00:20
Posts: 3
I also was in a bit of concern after noticing the lack of resolution changes, probably the ONLY game I've ever seen to have such a vital feature out, besides '98 games like StarCraft.


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 Post subject: Stranglehold
PostPosted: 15 Sep 2007, 07:34 
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Joined: 03 Mar 2007, 06:34
Posts: 287
I tried 1280x720 and the hud problem did not occur, so now I'm concerned that it's specific to 1360x768.


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 Post subject: Stranglehold
PostPosted: 15 Sep 2007, 07:59 
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Joined: 15 Sep 2007, 00:20
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Yeah, I've seen 1920x1200 shots without a HUD problem.

I'm starting to think my 7900 GT KO won't need to be upgraded after all.... let's see what the Crysis demo will determine in 10 days.


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 Post subject: Stranglehold
PostPosted: 16 Sep 2007, 01:30 
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Joined: 14 May 2005, 17:54
Posts: 96
Another U3 engine game with horrible FOV closeness. Anyone find a way to change FOV at all?


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 Post subject: Stranglehold
PostPosted: 16 Sep 2007, 03:48 
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Joined: 21 Aug 2007, 19:47
Posts: 170
the FOV is like that with 4:3 and 5:4 too
but none the less is still Vert-

but even in 4:3 feels like the camera is in the players back all the time
so thats not the fov per-say but just the camera being to close
the camera is tight but its tight regardless
the FOV isnt bad over all


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 Post subject: Stranglehold
PostPosted: 17 Sep 2007, 00:13 
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Joined: 17 Sep 2007, 00:08
Posts: 1
Just tried this demo on my TV with 1360x768, the HUD is screwed. I also tested it on my monitor with 1440x900, no problems there. It really looks like a resolution specific problem, cool game, but if theres no widescreen support in the retail version, then theres no way I'm paying for the game. I hope the OP is right about the full version.


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 Post subject: bad news
PostPosted: 04 Oct 2007, 00:13 
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Joined: 04 Oct 2007, 00:02
Posts: 2
Sorry pals, but i just read in the official midway PC support forum that 1360x768 is not a supported resolution "due to menu interface and HUD problems". It's in the "Stranglehold (PC) Known Issues/FAQs" section
No gamepad and joystick support too.
Another bad PC conversion i fear. Shame to Midway!
Hope they'll fix this in a future patch (yeah, always patches)
And, yes, you can choose your resolution in the retail game: 640x480-800x600 and 1024x768. Wow! Looks like you need to use a DVI cable to show more resolutions, but not 1360x768.
I had to edit the desktop shortcut to force 1360x768, like in the demo and the screen is screwed up, with 2 huge nice black bars.


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 Post subject: Stranglehold
PostPosted: 04 Oct 2007, 00:23 
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Joined: 19 Sep 2006, 11:49
Posts: 330
Hmm, is it 1998 again?


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