After modifying the FOV my key/mouse stopped working, don't understand what's going on...........and honestly didnt quite understand what was the fix to this issue two pages ago...elaborate pls?
OK I try.
About the mouse, i hope you backed up your *.ini files before changing in them? does the mouse work again when you revert to the original state?
My suggested key bindings, is a way to change the FOV (field of view) so you don't need to play "zoomed in" when using triplehead2go and 3 screens.
Changing the FOV with ust one key, would be enough if the game makers didn't programed the game in such a way that they change the FOV when sprinting and using a vehichle.
When sprinting the fov increases from the normal game FOV (orginal or what you chosed in the key binding).
That means when you using a FOV greater then 137 decrees, the FOV when sprinting will increase so much that the game 3d engin will not handle it properly.
So the view will turn up side down and look as your running in warp speed.
So to fix this you bind a lower FOV setting to your sprint key, let say FOV 100.
In that way you can play with FOV 143. and when sprinting the fov will not invert.
but after sprinting you want FOV 143 again, so you must bind that FOV setting to forward, backward and strafe keys (not all of them if you dont want).
Then the FOV will revert to 143 as soon as you stop sprinting and hitting some of the other keys. In that way you don't need a special key for reverting the FOV.
My example have the revert keys on forward, backward and some other keys, but not the strafe keys because some time i touch the strafe when sprinting.
If they patched the game, they just had to make it possible to disable the FOV changes when sprinting and using a vehichle.
Hope this helps you in some way.