I don't buy the piracy excuse. Sure it happens, but it happens on console titles too
It's absolutely rampant on PCs and barely happens at all on consoles in comparison. The fact that piracy is ridiculously less common on consoles does nothing but validate the excuse.
you know ...
this are personnal impressions, studies & statistics on this kind of thing is really hard to make. Most companies that put out their "pirating figures" don't know a single thing about what they are saying ... Those are just estimates ...
who will say "I am a pirate" ?
this question says it all why statistics are hard to make.
The Big Boss of "Stardock" had quite some good arguments to expose as to why PC sales are generally less than console sales ...
Look at "Crysis" for example, hey so nice but not really in fact...
It's crappy game with crappy gameplay which only runs good on high end hardware owned by less than 5% of PC gamers ... ho yeah we should really blame the pirates in this case ... shouldn't we ?
More generally when Mr or Miss IKnowNothingOfComputers goes out to make a game gift, it's WAY more difficult to buy a PC game than a console game, there's a lot of technical knowledge involved ...
In most stores you can't give back a PC game, unlike console games ...
which can be sold back too...
Sure we can't completely forget about pirates
but copying things not to buy them is NOT something new at all
First Audio Tapes had that problem too
and the Audio industry was like "OMG it's the end of it all, we are doomed!!!"
More developpers & publishers need to rethink their strategy for selling their game. They need to ask themselves "what will make people buy my product?" instead of "what will prevent pirates pirating my game?" which won't improve sales the least bit.
Of course that said you still have to protect your game a bit, but no intrusive protection will ever prevent a pirate to pirate ...
Best show case of this fact are probably "Bleem!" & "Sacred"
Sacred had multiple layers of protection + dozens of updates which made pirating the game difficult, still for the one who looked around there were ways around it ...
And "Bleem!" lol it was a "funny" program aimed at emulating PlayStation Games, yet including heavy protection to prevent pirating :lol: :lol:
The software was a few MB worth yet included a whole CD (with heavy anti CD copy errors on itself) as a key to decrypt & use the software ...... Yet it was still cracked albeit with a bit more time involved and also the fact that a lot of crackers gave up ...
In any case it was probably not worth it.