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PostPosted: 10 Jul 2009, 23:29 
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Joined: 29 May 2006, 02:23
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I think its lame. And all people will do is find ways around it.

No matter what they do to prevent piracy...it will be undone.


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PostPosted: 06 Aug 2009, 22:43 
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Joined: 07 Jul 2007, 23:55
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http://www.gamespot.com/news/6214823.html?om_act=convert&om_clk=newstop&tag=newstop;title;3

Blizzard attributed the delay to a desire to release Starcraft II alongside the relaunch of its online networking service Battle.net.


Blizzard has previously indicated that the newly redesigned Battle.net will factor heavily into the game maker's antipiracy initiative


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PostPosted: 07 Aug 2009, 00:19 
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Joined: 14 Nov 2006, 15:48
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This is a good thing.


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PostPosted: 07 Aug 2009, 07:47 
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Joined: 07 Jul 2007, 23:55
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This is a good thing.


For the quality of the game?

Or?


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PostPosted: 07 Aug 2009, 13:46 
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Joined: 14 Oct 2003, 13:52
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Blizzard seem to be making the 'new' Battle.net more like XBox Live.

Oh, good, DLC and micropayments. Blizzard Points.

We don't need another system like this on the PC.

We've already got Steam, Impulse, Games for Windows Live, EA Downloader... how many more do we get?


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PostPosted: 08 Aug 2009, 15:49 
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Every company will want to do their own rendition. It will spiral out of control.


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PostPosted: 08 Aug 2009, 23:24 
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Joined: 09 Aug 2006, 14:17
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Every company will want to do their own rendition. It will spiral out of control.


I don't know about every company, but the large, PC-focused ones certainly. Blizzard probably thinks it is too big, too important to join Steam or Games for Windows... the problem of course is that this is all annoying for the consumer.

Of course, since when have companies cared about that.


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