Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 07 Oct 2024, 04:25

All times are UTC [ DST ]




Post new topic Reply to topic  [ 62 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7  Next
Author Message
 Post subject: arma 2
PostPosted: 29 Jun 2009, 16:23 
Offline
User avatar

Joined: 30 May 2009, 09:12
Posts: 31
ok but you are playing the demo i just installed itwins arma 2 with the last patch 1.01 ok the game is all ok unspect the grafic is not sharp.i like to be cod4 and much games that support TH2


Top
 Profile  
 


 Post subject: Armed Assault 2
PostPosted: 29 Jun 2009, 20:08 
Offline
Insiders
Insiders
User avatar

Joined: 14 Apr 2007, 02:13
Posts: 1514
CoD4 doesn't support TH out of the box.

The demo is also based off of the latest v1.02 patch for the full retail game, so the settings are similar. You can verify it's based off of the latest v1.02 patch by simply looking at the changelog for that patch. You'll see that the changes they mention in that patch are already part of the demo.

The graphics may or may not be sharp in the game depending on your settings. There are two resolution choices called "Interface" and "3D." Interface is basically the resolution of the game's window. Think of this as your typical resolution setting in any game. If you set it to 1920x1200, then the game is going to be running in a 1920x1200 window. The 3D resolution is what the game is actually rendered at before being scaled to your interface resolution. If you set the interface to 1920x1200, but the 3D resolution to 1280x800, then the game is going to be rendered at 1280x800 and upscaled to fit the 1920x1200 interface resolution. This will cause the game to not be sharp, of course. Likewise, you can set the game resolution to be higher than your interface resolution. Setting it higher will cause the game to be much sharper, but also a lot more intensive on the CPU and GPU. Post-processing also adds in depth of field blur, motion blur, and generally will smooth the scene out which may cause the game to also not look as sharp as you want. There are also options for anti-aliasing, which smooths the edges of objects out. This will take away the jagged edges, but also cause the game to look a little more blurry because there are no distinct edges.

Basically, there are a lot of ways you can configure the game to look, and it's up to you how you want it to appear.



Anyway, here are some arguments you can add to your shortcut for the game.

-winxp -- If you use Windows Vista or Windows 7, using this will enable multi-GPU support, but it will disable the use of D3D9Ex.

-nosplash -- Skip the startup splash screen.

-world=empty -- Does not load any world info, which results in a faster startup time for the game. It really only helps you get to the main menu quicker.

-maxmem=2047 -- Allows the game's engine to use more RAM. 2047 is a hardcoded maximum for the game because it's a 32-bit app, and setting it to anything higher than 2047 will cause it to fall back to 2047.

-window -- Starts the game in a window.

-noCB -- Disables multi-core renderering. If you experience visual errors, disabling mulit-core rendering might fix the errors.

-cpuCount=X -- Forces the game to use a specific number of CPUs. People report the setting it to 2 provides the best performance, even on quad-core processors.

_________________
Widescreen Fixer - https://www.widescreenfixer.org/

Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie


Top
 Profile  
 
 Post subject: Armed Assault 2
PostPosted: 30 Jun 2009, 00:39 
Offline

Joined: 25 Aug 2008, 00:51
Posts: 44
I am on Vista x64
core2duo E8500
6 Gig Ram
8800GTS 512
Powerdesk 2.05
Nvidia 186.18
PhysiX disabled

I tired the command lines arguments,
I AM STILL GET THE "Error creating Direct 3D 9 Gpahical engine
when i try to run triplehead @ 4320x900

in my shortcut, i set my target as:
"C:arma2.exe" -winxp -maxmem=2047 -cpuCount=2

the game runs fine at single screen 1680x1050

but NO Triplehead2Go!!!!!!


(Note.. triplehead works after change settings from singlescreen to triplescreen BUT error appears when you start the game the next time around)
force OFF V-sync does not help either...


Top
 Profile  
 
 Post subject: Arma 2
PostPosted: 01 Jul 2009, 17:36 
Offline
User avatar

Joined: 30 May 2009, 09:12
Posts: 31
ok i install arma2 demo 1.02 5040x1050 but still the grafix is not good is not sharp and a little bit baggy my pc is 3x 280gtx . i7 260 oc to 4.0 and much more does my pc can held it or?


Top
 Profile  
 
 Post subject: Re: Arma 2
PostPosted: 01 Jul 2009, 22:26 
Offline

Joined: 25 Aug 2008, 00:51
Posts: 44
ok i install arma2 demo 1.02 5040x1050 but still the grafix is not good is not sharp and a little bit baggy my pc is 3x 280gtx . i7 260 oc to 4.0 and much more does my pc can held it or?


so what operating system are you using,
computer spec,
nvidia driver, and powerdesk version?
details please.


Top
 Profile  
 
 Post subject: arma 2
PostPosted: 02 Jul 2009, 12:55 
Offline
User avatar

Joined: 30 May 2009, 09:12
Posts: 31
Spec
MB DFIX58
Rams Ballistix 1000mhz
CPU i7 260 oc 4.0
GFX 3x280gtx
HD raptore 300G
DVD Blue-ray LG
CASE lain li 80
PSU Ximagtic 1500w
Water cooling
3x24 DEll
this is my set up
benchmark vantage 34300


Top
 Profile  
 
 Post subject: arma 2
PostPosted: 02 Jul 2009, 13:03 
Offline
User avatar

Joined: 30 May 2009, 09:12
Posts: 31
Sorry i forget nvidia driver 182.50
powerdesk NVIDIA 200series and TripleWide
Vista x64 Ultimate


Top
 Profile  
 
 Post subject: Re: arma 2
PostPosted: 02 Jul 2009, 13:08 
Offline
Editors
Editors
User avatar

Joined: 06 Nov 2008, 01:08
Posts: 1898
Sorry i forget nvidia driver 182.50
powerdesk NVIDIA 200series and TripleWide
Vista x64 Ultimate


Does it look worse than these at 5040x1050 (latest patch)?

http://www.widescreengamingforum.com/forum/viewtopic.php?t=16335


Top
 Profile  
 
 Post subject: Re: arma 2
PostPosted: 02 Jul 2009, 20:24 
Offline

Joined: 10 Jan 2009, 16:41
Posts: 77
[quote]Sorry i forget nvidia driver 182.50
powerdesk NVIDIA 200series and TripleWide
Vista x64 Ultimate


Does it look worse than these at 5040x1050 (latest patch)?

http://www.widescreengamingforum.com/node/]
What are your settings for those screens? I still can't seem to get 5040x1050 working, I keep getting the can't render direct3d engine error. Perhaps you could post your Arma2.cfg settings.


Top
 Profile  
 
 Post subject: Armed Assault 2
PostPosted: 02 Jul 2009, 21:04 
Offline
Editors
Editors
User avatar

Joined: 06 Nov 2008, 01:08
Posts: 1898
Edit the ArmA2.cfg file at C:UsersHomeDocumentsArmA 2 to launch the game using 3840x1024 as resolution (i changed it to "read only" after doing it) and change in the game menu, video options, to run at 5040x1050 - then play.


Code:
Resolution_W=3840;
   Resolution_H=1024;
   


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 62 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 9 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  




Powered by phpBB® Forum Software © phpBB Group