I got Fallout 3 working at 5760x1200 with very little problem. After turning down the AA and a few other settings I was able to get a great picture at 30+FPS. I know my system can handle it now, I just need to figure out how to get DDO working with it.
here is the settings that work with Fallout 3:
Code:
[config]
deviceIDLeft=auto
deviceIDright=auto
secondaryWidth=1920
secondaryHeight=1200
secondaryRefresh=auto
secondaryFormat=RGB16D
uploadMethod=blit
forceAffinity=0
borderSize=0
sideExtraWidth=auto
noHotkeys=0
noOSD=0
[Direct3D]
lensCorrection=0
lensCorrectionEdge=0
hideNondefaultDevices=0
forceHorizontalFOV=0
forceResolutionWidth=1920
forceResolutionHeight=1200
force16bitDepth=0
sleepBeforeRead=2
useMultihead=0
delayedPresent=0
autoSquash=0
altResetBehaviour=0
d3d8dll=auto
[hooks]
use X resolution
doHooking=1
doScaleMouseCoordinates=0
doScaleFromLeftScreen=0
doScaleWindowRects=1
doScaleClientRects=0
mouseXoffset=auto
[modes]
800x600x60
800x600x75
800x600x85
1024x768x60
1024x768x75
1024x768x85
1280x960x60
1280x960x75
1280x960x85
1280x1024x60
1280x1024x75
1280x1024x85
1600x1200x60
1600x1200x75
1600x1200x85
1920x1200x60
auto
and these are the settings for the game preferences:
Code:
[International]
UseIME=False
[Display]
AllowWindowResizing=True
WindowedResolution=124781678
ConfineFullScreenMouseCursor=True
AllowFakeFullScreen=False
ForceFakeFullScreen=False
FullScreen=True
TripleBuffering=False
AllowDesktopCompositing=False
Antialiasing=Disabled
SyncToRefresh=False
RefreshRate=Auto
Resolution=1920x1200
[Sound]
AmbientVolume=1.00
SoundVolume=1.00
DMTextVolume=0.80
SoundProvider=OpenAL
CombatVolume=0.80
MaxPlayingSounds=64
MusicVolume=0.50
SoundFeatures=Generic Software on Speakers (Realtek High Definition Audio)
UIVolume=1.00
EAXEnabled=False
PlayerMusicVolume=1.00
VOVolume=0.80
SoundDisabled=False
MusicDisabled=False
[WebBrowser]
HttpsProxyPort=0
HttpProxyPort=0
HttpProxyHost=
InitialConfigDone=True
HttpsProxyHost=
[Render]
ModelDetail=High
MemoryUsage=0.30
EnvironmentStencilShadows=False
OverbrightBloomFilter=False
BlobShadows=True
VideoPostEffects=True
FarLandscapeNormalMaps=False
GraphicsCore=D3D9
Contrast=1.00
SurfaceReflections=Low
BlurFilterQuality=Medium
MaterialDetail=High
DistantImposters=True
AllowGammaChanges=True
GlowMapping=True
AnimationDetail=Medium
ObjectDrawDistance=High
TextureDetail=High
AtmosphericsDetail=Medium
AnisotropicQuality=1
MultiPassLighting=True
MaxHardwareClass=0
Brightness=1.00
BloomIntensity=1.00
LandscapeLightingQuality=Low
ShadowMapQuality=0
LandscapeStaticObjectShadows=Medium
DisplayAdapter=0
PlayerCrowdQuality=1.00
FrillDistance=Medium
HavePromptedForD3D10AtStartup=True
EnablePortraits=True
SpecularLighting=True
LandscapeShoreEffects=High
TextureFiltering=Sharp
AlphaToCoverage=False
StencilShadows=Medium
MeshCombining=True
AspectRatio=Auto
LandscapeDrawDistance=High
Gamma=1.01
[Input]
TurnKeySpeed=150.00
InvertMouseLookYAxis=False
LMBAttacks=False
MouseLookSensitivity=0.10
UsesClassicMouseMapping=True
JoystickDeadZone=0.25
PitchKeySpeed=60.00
MouseLookSmoothingAmount=0.00
[Voice]
DevicePlayback=C9F79C8C-F4A1-4438-BAE2-974ACA556722
DeviceCapture=070EB304-126A-4141-94BE-07353F6B97E3
MicVolume=1.00
NetworkLatencyThresh=250
HandsFree=False
MicCaptureThreshold=0.10
VoiceVolume=1.00
[Camera]
AlignToSlope=False
ResetYawWhenPlayerMoves=False
[Net]
BindInterface=
ComputeUniquePort=True
ConnectionSpeed=0.00
UserSpecifiedPort=0
[Troubleshooting]
MaximumFrameRate=121
EngineSpeed=VeryHigh
[UI]
FloatyTextScale=1.00
FloatyTextOnTop=False
[Misc]
TooltipEnable=True
TooltipDelay=0.30
When I start the game with 5760x1200 resolution setting in the softTH config file, it crashes. If I start it with 1920x1200 and then change the resolution in game, it changes show a great picture then crashes after 3 seconds.
Here is the sofTTH log:
Code:
0.000 SoftTH: SoftTH v1.09 by Kegetys (D3D9)
0.000 SoftTH: Module: C:Program Files (x86)TurbineDungeons & Dragons Online - Stormreachd3d9.dll
("C:Program Files (x86)TurbineDungeons & Dragons Online - Stormreachdndclient.exe" -a qjceplm3rfelwly
cwytnwlmft -h 208.94.52.173:9008 --glsticketdirect eNdrYUbe+A/HFpyb+YssYcWfvuTkRg6T8XSM0ml0UGQ6BY2eVbAj8f
DK2JBBhvYSjEEOS1KRLYFZVX4ffCD6XiEi9Oz8UhTj42xjBk2Jodcmif7Kt4+4WanhrrRcB/N2cyO1/c+CPIqE0wQqJExq86QqJaAle8U
FzwJu2+FZKit8JFtLiFVDzGMY/ggAZQh+Nh2zKUBNh710WRPhaHzXUqeeKWVHyqH9hoeHdudFMOu8mXi+QFR5Bb9t1pXbIvud --chats
erver 208.94.52.174:2900 --language English --supporturl https://tss.turbine.com/TSSTrowser/trowser.aspx
--gametype DDO --supportserviceurl https://tss.turbine.com/TSSTrowser/SubmitTicket.asmx --authserverurl
https://gls.ddo.com/GLS.AuthServer/Service.asmx --glsticketlifetime 80000)
0.000 SoftTH: Loading configuration C:UsersAlbertSoftTH.cfg
0.000 SoftTH: Loading configuration C:Program Files (x86)TurbineDungeons & Dragons Online -
StormreachSoftTH.cfg
0.047 SoftTH: Left monitor ID autodetected as 1
0.047 SoftTH: Right monitor ID autodetected as 2
0.078 SoftTH: sideExtraWidth autodetected as 0 (1920x1200 / 1920x1200)
0.078 SoftTH: Added auto resolution 1920x1200 60Hz
0.078 SoftTH: Activating Win32 hooks...
0.000 STHook: Hooks: Attached
0.078 SoftTH: Direct3DCreate9 (ver 32)
0.109 SoftTH: Adapter 0: atiumdag.dll, ATI Radeon HD 4800 Series with SoftTH v1.09 by Kegetys (D3D9)
0.109 SoftTH: Adapter 1: atiumdag.dll, ATI Radeon HD 4800 Series
0.109 SoftTH: Adapter 2: atiumdag.dll, ATI Radeon HD 4800 Series
0.187 SoftTH: Added mode 2400x600 f16
0.187 SoftTH: Added mode 3072x768 f16
0.187 SoftTH: Added mode 3840x960 f16
0.187 SoftTH: Added mode 4800x1200 f16
2.917 SoftTH: Added mode 2400x600 f16
2.917 SoftTH: Added mode 3072x768 f16
2.917 SoftTH: Added mode 3840x960 f16
2.917 SoftTH: Added mode 4800x1200 f16
2.917 SoftTH:
2.917 SoftTH: CreateDevice 1920x1200 0Hz 21bf 75df 0/0ms
2.917 SoftTH: Focus window: 'Dungeons and Dragons Online'
2.917 SoftTH: Overriding resolution to 1920x1200
2.917 SoftTH: Requested mode 1920x1200 not triplehead
2.917 SoftTH: Using D3DCREATE_FPU_PRESERVE
2.917 SoftTH: 1 backbuffer(s): 1920x1200
2.917 SoftTH: SwapEffect 1, PP Flags 00000000, Behaviour Flags 00000042
2.948 SoftTH: Empty device reference count: 1
2.948 SoftTH: Standard mode: 1920x1200
2.948 SoftTH: Releasing surfaces...
2.948 SoftTH: Releasing devices...
2.964 SoftTH: Video memory used: 8.79MB
2.964 SoftTH: InitStuff done
2.964 SoftTH: CreateDevice return (1920x1200)
338.475 SoftTH: Added mode 2400x600 f16
338.475 SoftTH: Added mode 3072x768 f16
338.475 SoftTH: Added mode 3840x960 f16
338.475 SoftTH: Added mode 4800x1200 f16
338.475 SoftTH:
338.475 SoftTH: Reset main device (5760x1200)
338.475 SoftTH: Releasing additional surfaces
338.475 SoftTH: copySurf: Releasing shaders & buffers...
338.475 SoftTH: Triplehead mode requested (5760x1200 0Hz), enabling TH
338.569 SoftTH: Reset OK
338.569 SoftTH: Creating additional device windows
338.569 SoftTH: Monitor left: -1920x0
338.569 SoftTH: Monitor right: 1920x0
338.569 SoftTH: Focus window: 1509868 'Dungeons and Dragons Online'
338.569 SoftTH: Creating window (pos -1920x0, size 1920x1200)
338.600 SoftTH: Creating window (pos 1920x0, size 1920x1200)
338.647 SoftTH: Creating device left..
339.411 SoftTH: Creating device right..
339.879 SoftTH: initStuff, Reset left device
339.911 SoftTH: initStuff, Reset left device done
339.911 SoftTH: Main device lost during right device initialization
339.911 SoftTH: initStuff, Reset main device
339.911 SoftTH:
339.911 SoftTH: Reset main device (1920x1200) FOO
339.911 SoftTH: Releasing additional surfaces
339.911 SoftTH: copySurf: Releasing shaders & buffers...
340.004 SoftTH: Reset OK
340.004 SoftTH: Reset return main device (1920x1200) FOO
340.004 SoftTH: initStuff, Reset main device done (A)
340.067 SoftTH: GetBackBuffer..
340.067 SoftTH: Creating additional surfaces
340.067 SoftTH: Create new backbuffer... (5760x1200, f21, ms0-0)
340.067 SoftTH: Creating depth buffer.. (5760x1200, f75 ms0-0)
340.067 SoftTH: Creating tmpTex (3840x1200, f21)...
340.067 SoftTH: Creating tmpSurfSH (3840x1200, f23)...
340.067 SoftTH: Creating tmpTexB (3840x1200, f23)...
340.067 SoftTH: Triplehead: cr: 1920x1200, sr: 1920x1200
340.129 SoftTH: Video memory used: 8.79MB
340.129 SoftTH: InitStuff done
340.129 SoftTH: copySurf: Initializing
340.129 SoftTH: Reset return main device (5760x1200)
340.129 SoftTH: numRefsFreeDevice: 8
342.173 SoftTH: createQuad: Creating new buffer 0x0 - 3840x1200 (0/8)
342.173 SoftTH: numRefsFreeDevice increased by 4