My Requirements and where I'm coming from
Hi there. I'm new to WSGF. I'm building a new rig and am considering my graphics card options. I have never done widescreen nor surround.
I'm going to be after:
* Surround gaming using (Digitial Edition) Triple Head 2 Go (DTH2Go).
* I'm not sure whether I want Surround Normal (Eg 3 X 4:3) or Surround WIdescreen (eg 3 X 16:10).
* A quiet rig.
* A bang-for-buck Graphics card toward the top end. I might go SLI/Crossfire if need be. Budget is not really much of an issue but I will prefer bang-for-buck.
* In addition to games I will use the rig for general office work and software development.
Common requirements perhaps.
My desire for quiet seems has thrown two cards to the fore. The GTX260 and the HD4870.
The GTX260, specifically a Asus ENGTX260 896MB, has a quiet stock cooler. It is 21db and 72°C at Load. So reports,
Silent PC Review.
The HD 4870 1 GB with the aftermarket cooler, Accelero Twin Turbo gets a good user review. Falcon26's Silent PC Forum Thread:
Got the Twin Turbo on my 4870 1 gb ...
Idle about 44 and load about 60 at 50% fan speed. Dead silent... Even at 75% the fan is quiet. At 50% its dead silent. 55%-75% is quiet also but their is a faint whirly sound, nothing bad still quiet.
By contrast the 9800GX2 (with it's two graphics processors) doesn't have an aftermarket cooler which can fit. The GTX 280 is reported to run hot and load.
Therefore, from a quiet point of view the GTX 260 and the HD 4860 seem to be the only contenders.
However from a surround gaming point of view the HD 4870 seems to be knocked out of the race. From looking at
Problem with New Wide Modes on ATI Cards the HD 4870 doesn't, at the moment, support {[24:5] -> 5,040 X 1050 = 3 x (1680 x 1050) [16:10]} in the Triple Head to Go Digital Edition.
Therefore below I'll write, primarily, of the the GTX 260.
Questions
I'm looking for evidence on the extent to which a GTX260 or HD 4870 can handle surround gaming or surround widescreen gaming with Triple Head to Go Digital Edition. Either, as a single card or in SLI/Crossfire.
Do you have a GTX260 (or HD 4870) which can handle a surround normal setup for gaming? That is, 3 monitors each with a normal aspect ratio (4:3 or 5:4), driven by TripleHeadToGO Digital Edition (DTH2Go)? Is it a single card or SLI/Crossfire?
Do you have a GTX260 (or HD 4870) which can handle a surround widescreen setup for gaming? That is, 3 monitors each with a widescreen aspect ratio (4:3 or 5:4), driven by TripleHeadToGO Digital Edition (DTH2Go)? Is it a single card or SLI/Crossfire?
Find below more context to my enquiry. I'd be happy to be corrected on any false claims or assumptions.
GTX260 Surround normal
Can a GTX260 handle a surround normal setup for gaming? That is, 3 monitors each with a normal aspect ratio (4:3 or 5:4), driven by TripleHeadToGO Digital Edition (DTH2Go)?
To answer this we could compare a GTX 260 (896MB) to a 9800GX2 (2 X 512MB). The GTX 260 is about 5% better, in the tom's hardware,
Sum of FPS 1920x1200 AA Benchmarks. GTX 260 (495.20 FPS) Over 9800GX2 (468.80 FPS).
Therefore in the absence of specific Surround game GTX 260 benchmarking we could rely on Ibrin's Surround game benchmarking for the 9800GX2,
Widescreen and Surround Benchmarking Suite ...
A GeForce 9800GX2 is enough to power what is out there today (well, except for Crysis) at the highest resolutions.
The significantly increased FOV in Surround Gaming has a measurable impact on fps. But, once you cross that threshold, increasing the resolution often has little impact (with a capable video card, like the 9800GX2). This should come as consolation to those considering a TH2Go setup. If your rig can push the aspect ratio, it can push the high-end pixels. We often saw games running at the same fps across 1900x480, 2400x600 and 3072x768. Only 3840x1024 has any potential to run at a lower fps.
If you wanted to hedge your bets, you could set up a TH2Go rig with 3x17" screens, each at 1024x768. Personally, with the investment of a TH2Go setup, I'd simply make sure I had the proper video card setup to run at 3840x1024.
So {16:4 -> 3072x768 = 3 X (1024 X 768) [4:3] = 2,359,296 pixels} and {15:4 -> 3840 X 1024 = 3 X (1280 x 1024) [5:4] = 3,932,160 pixels} should be handled readily by the GTX 260.
GTX260 Surround Widescreen
Can a GTX260 handle a surround widescreen setup for gaming? That is, 3 monitors each with a widescreen aspect ratio (4:3 or 5:4), driven by TripleHeadToGO Digital Edition (DTH2Go)?
{[24:5] -> 5,040 X 1050 = 3 x (1680 x 1050) [16:10] = 5,292,000 pixels} is about 30% more pixels to push than {[15:4] -> 3840 X 1024 = 3 X (1280 x 1024) [5:4] = 3,932,160 pixels}
I'm worried that going from surround normal to surround widescreen is going to push the card too far.
HD 4870, GTX 260 and Performance
If the HD 4870 could support the same resolutions as the GTX 260 in the DTH2Go then what could be said of the GTX 260, in terms of performance, could be said of the HD 4870.
The real clash today between the GeForce GTX 260 [896MB] and the Radeon HD 4870 [518 MB] ended up with no definite winner. Nvidia and ATI fans can argue all day, but there is no real way to settle it, unless of course you hand pick the benchmarks to your preference. Where the Radeon HD 4870 falls down a bit is on its idle power consumption and operating temperature levels, though the most hardcore enthusiasts will find this a non-issue when installing a relatively cheap aftermarket cooler.
http://www.techspot.com/review/109-geforce-gtx-260-280-versus-radeon-4850-4870/page11.html
In terms of image quality, overall features, performance, and even price, the Radeon HD 4870 1GB and the GeForce GTX 260 "Reloaded" [stream processor count from 192 to 216, amongst other things] are practically interchangeable
http://techreport.com/articles.x/15651/12