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 Post subject: Armadillo Run
PostPosted: 17 Aug 2008, 07:00 
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Joined: 24 Dec 2006, 18:56
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Widescreen Grade: B
Multi-monitor Grade: Incomplete

Read Full Detailed Report - Armadillo Run

Armadillo Run is a physics-based puzzle game. You have to build structures with the purpose of getting an armadillo to a certain point in space. There is a selection of building materials, each with different properties, which can be combined to form almost anything. The realistic physics simulation gives you the freedom to solve each level in many different ways.

You can download and buy the game at http://www.armadillorun.com/








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 Post subject: Armadillo Run
PostPosted: 18 Aug 2008, 17:30 
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Looks like a certified entry to me :wink:
So crank do you magic :)


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 Post subject: Armadillo Run
PostPosted: 19 Aug 2008, 00:30 
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Joined: 07 Nov 2005, 04:16
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Can you try to get a screenshot comparison that demonstrates the extra width of widescreen being used? "More empty space on the left and right" isn't really hor +.


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 Post subject: Armadillo Run
PostPosted: 19 Aug 2008, 00:34 
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okay will try to get some :wink:

[edit]The dark line what you see is the play field. You can rotate it and zoom in/out and with this 2d you see more :wink:


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 Post subject: Armadillo Run
PostPosted: 20 Aug 2008, 20:50 
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Joined: 13 Oct 2003, 05:00
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Are you saying that the grey box bounds the play area? If so, it appears that it's kind of an anamorphic with white bars.


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 Post subject: Armadillo Run
PostPosted: 20 Aug 2008, 22:45 
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Will post a screenshot what makes it more understandable :wink:


Did mark the outer edge of the playfield with those things :wink:


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 Post subject: Armadillo Run
PostPosted: 27 Aug 2008, 17:14 
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Joined: 24 Dec 2006, 18:56
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Bumb, what do we call this game, if you only can do something with the camera, but the playfield will be the same?


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 Post subject: Armadillo Run
PostPosted: 27 Aug 2008, 19:34 
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Joined: 07 Nov 2005, 04:16
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Is the extra width of widescreen ever used in this game? Or is the useful stuff always in the middle of the screen with the sides never displaying more than white background?


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 Post subject: Armadillo Run
PostPosted: 27 Aug 2008, 20:19 
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You can only zoom in/ turn the camera, and then it can be filled. The ball can be launched outside too, but that's it.


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 Post subject: Armadillo Run
PostPosted: 27 Aug 2008, 21:15 
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Looks like it's windowboxed. I'd basically call that as no support.


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