As requested, the Collector's Edition maps have been added to the mod release for BFME2. :)
Also, my first tests running the mod using the engine's -mod switch have been successful, so this will make it much easier to package, install, and use.
Lastly, a little tease of the 'modded' main menus:
For you triplehead users, how important is it for you to have a corrected Create-A-Hero menu? Everything in the menu works, but no matter what I try, the 3D window showing the heo model is stuck at a zoom distance where the only thing you can see is their abdomen. I can keep looking for a fix, or, if it's not a big deal, you can always switch to a 16:10 resolution for hero creation, then go back to triplehead for playing. What do you want?
One more thing, I will need some testers for both Widescreen and Triplehead mods in the near future. If you want to participate, post here. Testing notifications/instructions will be sent via PM.
The end is in sight!