Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 27 Nov 2024, 12:28

All times are UTC [ DST ]




Post new topic Reply to topic  [ 34 posts ]  Go to page 1, 2, 3, 4  Next
Author Message
PostPosted: 11 Apr 2008, 15:03 
Offline
Editors
Editors
User avatar

Joined: 24 Sep 2006, 16:57
Posts: 1317
I find this interesting. Do we praise this kind of widescreen support? Surely this is almost as lazy as vert-. Granted, it's more desirable but it's still, visually at least vert-, as you're 'physically' losing the top and bottom of your screen, even if you aren't losing any actual FOV.

EDIT : Paddywak ...
This has been split from the Assassin's Creed: Detailed Report to keep the DR on topic.
Some posts referred to both the pixelization issue and the anamorphic bars ...
I did my best to split the topic to reflect the various issues ... sorry if this has affected your posts.

_________________
Formerly eZ`

Follow me on twitter: @theg00seberry and find me on Steam


Top
 Profile  
 


PostPosted: 11 Apr 2008, 16:23 
Offline
Founder
Founder
User avatar

Joined: 13 Oct 2003, 05:00
Posts: 7358
Some of it is artist's discretion. It would appear that they designed it with 16:9 widescreen as the baseline (it was an XBox 360 game first). Making 4:3 anamorphic is not a "bad" decision. Would it be better if they cut the horizontal for the 4:3 folks?


Top
 Profile  
 
PostPosted: 11 Apr 2008, 16:48 
Offline

Joined: 28 Jan 2006, 23:27
Posts: 3
Uh there is actually a huge problem under 1680x1050.

http://forums.ubi.com/eve/forums/a/tpc/f/4721051016/m/4241005056

http://forums.steampowered.com/forums/showthread.php?t=671369

I am experiencing this myself on an 8800GT with a Samsung 226BW.

Hope its fixed soon.


Top
 Profile  
 
PostPosted: 11 Apr 2008, 17:25 
Offline
Editors
Editors
User avatar

Joined: 06 Mar 2008, 17:20
Posts: 3424
Tanuki's screenies don't seem to have that bug though.

Too bad there's no demo (never ever), I'd love to see how it behaves on my rig (TH2G or not), both quality- and framerate-wise. :cry:
Looks like TH2G owners will need Racer_S's helpful skills again on this one :) (his tool for Condemned works so great !)


Top
 Profile  
 
PostPosted: 11 Apr 2008, 17:56 
Offline
Founder
Founder
User avatar

Joined: 13 Oct 2003, 05:00
Posts: 7358
This may be a configuration issue, or a video card problem. Are you getting the same thing at other resolutions?

Tanuki,

What is your setup? Can you post pics at 1680x1050? And, how about a pic at 1400x1050? I wonder if it is an issue with not running at 720p, 1080p, or something like that.


Top
 Profile  
 
PostPosted: 11 Apr 2008, 18:09 
Offline
Editors
Editors
User avatar

Joined: 27 Jul 2004, 17:42
Posts: 3436
In TripleHead it puts black bars on the sides to maintain the 16:9 aspect ratio ...

http://www.widescreengamingforum.com/forum/viewtopic.php?p=128051#128051


Top
 Profile  
 
PostPosted: 11 Apr 2008, 19:21 
Offline

Joined: 28 Jan 2006, 23:27
Posts: 3
No, the issue only shows up at the 1680x1050 rez which happens to be my screens native, if I lower it to say 1600x900 its fine; so that is the work around which sucks. Look at the links I posted for examples and what has been tried, basically it seems to be an internal rendering problem with the game.
For now I have taken all scaling off and am running the game at 1600x900.


Top
 Profile  
 
PostPosted: 11 Apr 2008, 22:26 
Offline
Editors
Editors
User avatar

Joined: 24 Sep 2006, 16:57
Posts: 1317


I don't have this problem at 1680 :? (specs in sig)

_________________
Formerly eZ`

Follow me on twitter: @theg00seberry and find me on Steam


Top
 Profile  
 
PostPosted: 12 Apr 2008, 00:13 
Offline
Founder
Founder
User avatar

Joined: 13 Oct 2003, 05:00
Posts: 7358
Whatever the anomaly is, it's not confined to widescreen. The 720x576 shots that Tanuki posted have it, and that is a 5:4 ratio...


Top
 Profile  
 
PostPosted: 12 Apr 2008, 00:13 
Offline

Joined: 07 Jul 2007, 23:55
Posts: 2866
Anyway, I don't really understand what this glitch is all about. I can't see anything wrong with Tanuki's shots.


To be honest I cannot notice it in static shots as well.

It stands out when moving.

I may be tempted to video capture and see if it records the problem when moving.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 34 posts ]  Go to page 1, 2, 3, 4  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: Yandex [Bot] and 62 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  




Powered by phpBB® Forum Software © phpBB Group