Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 03 Dec 2009, 11:30 
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Playing? :)

Edit:

I just updated the .7z archive and added a DLL for Call of Duty: Modern Warfare 2 (SP) to play with.



My personal experience with the new version actually gives me the impression this new one is smoother operating.

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PostPosted: 03 Dec 2009, 11:58 
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Playing? :)


Sorry I know you are all work work work :)

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PostPosted: 03 Dec 2009, 12:21 
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Doesn't work for me. I hit the ';' key but no difference. the fixer registers that the game is running but no change on selection. :(

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PostPosted: 03 Dec 2009, 12:49 
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Works great with Wolfy, including the About tab. 8) I liked the old font though, especially in drop-down menus...

Having dlls for each game sounds like a great idea. This + update check + hide old game versions = slick stuff.
I hope the hotkey setting will eventually make it to the interface, too :) Simple & fast hotkey management is always nice when you use Fraps and TrackIR and whatnot in addition to WSFixer.


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PostPosted: 03 Dec 2009, 13:02 
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Doesn't work for me. I hit the ';' key but no difference. the fixer registers that the game is running but no change on selection. :(


I have it set to Numpad * right now because I use the semi-colon too much when I'm programming. ;)


Works great with Wolfy, including the About tab. 8) I liked the old font though, especially in drop-down menus...

Having dlls for each game sounds like a great idea. This + update check + hide old game versions = slick stuff.
I hope the hotkey setting will eventually make it to the interface, too :) Simple & fast hotkey management is always nice when you use Fraps and TrackIR and whatnot in addition to WSFixer.


Ah, nice. Thanks for pointing out the font. I didn't even notice it. It's actually set to the same font and font size, but it definitely does appear different. I'll look into that some more.

As for hotkey support, the DLL interface is actually coming along quicker than I thought. I was already able to rewrite two whole games from asm to C# in a day. There are a couple of more things I need to change with the DLL interface to provide more functionality for the plugins (like BF2/2142 which depend on a timer). They'll probably be a lot more willing to look through it and check it out now that it's written in a language that can be easily understood. ;)

Icons in the combo box don't work yet. There's no simple way to do this in C# apparently, but there are plenty of tips and tricks online that explain how to get them working. They're not exactly a high priority at the moment.

If you can think of any other features you might want or think would be cool let me know and I'll try and see if I can do it.


As I finish up the new version, I'll probably release a version for .NET 3.5 as well as 4.0 so that more people can use it. 3.5 is the latest stable release, and I'm pretty sure MS gives it to you through Windows Update, so a lot of people should have it.

I'll also send it and the source off to EvenBalance, EA, Activision, etc. to have them look over it and/or get unofficial support.

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PostPosted: 03 Dec 2009, 14:54 
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A simple question, why do you use .net framework 3.5? Are you using functions that weren't included in 1 or 2? When I program, I choose the lowest framework that still supports the code :wink:


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PostPosted: 03 Dec 2009, 20:57 
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D'oh numpad * RTFI ;)

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PostPosted: 03 Dec 2009, 23:52 
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In the interest of tidying the forum, this thread has been moved into "Mods, Skins & Tools" as, well, it's a tool :) . It will continue to be a sticky.
A link has been left in Request/Discuss Widescreen Solutions.

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PostPosted: 04 Dec 2009, 22:18 
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A simple question, why do you use .net framework 3.5? Are you using functions that weren't included in 1 or 2? When I program, I choose the lowest framework that still supports the code :wink:


I'm only using .NET 4.0 Beta at the moment since that was the default new project for MSVS2010.


As for .NET 3.5 over the rest, .NET 3.5 added in better compatibility with Vista (and likely Windows 7, too), and I'm also using LINQ, which is for 3.5 only.

I don't think it's too big of a deal since Windows Update should cram .NET 3.5 down your throat anyway. ;)

I'm also researching System.AddIn to replace my plugin stuff now. It might be better suited.

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PostPosted: 05 Dec 2009, 03:50 
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http://imk.cx/pc/widescreenfixer/wsf2beta.7z

I updated it.

The hotkey support isn't implemented yet. Eventually it will, so you can kind of see how it will work right now.

Feel free to try and break it.

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