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 Post subject: Ship Simulator 2008
PostPosted: 02 Oct 2008, 12:56 
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Widescreen Grade: A
Multi-monitor Grade: B

Read Full Detailed Report - Ship Simulator 2008

Ship Simulator 2008 is a mission-based motorboat simulator which also features free roaming in various locations and weather conditions, multiplayer mode and a mission editor.







Last edited by scavvenjahh on 27 Mar 2013, 13:12, edited 1 time in total.
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 Post subject: Ship Simulator 2008
PostPosted: 02 Oct 2008, 16:54 
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Joined: 07 Nov 2005, 04:16
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Can you post a 1024x768 and 1680x1050 comparison?


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 Post subject: Ship Simulator 2008
PostPosted: 02 Oct 2008, 20:16 
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Certainly.
1680x1050 shot added to the Screen Change section.


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 Post subject: Ship Simulator 2008
PostPosted: 02 Oct 2008, 21:39 
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Thanks. I think we can take for granted that multiplayer works fine in hor +. The other resolutions still need confirmation, though. They are:
1280x720
1280x768
1280x800
1440x900
1920x1080
1920x1200

Until then

Calculated grade: C+
Potential grade: Certified
CCE: 78.5%


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 Post subject: Ship Simulator 2008
PostPosted: 03 Oct 2008, 16:16 
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There is a demo available, if people want to test those resolutions

http://www.shipsim.com/downloads/trailers.php


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 Post subject: Ship Simulator 2008
PostPosted: 11 Oct 2008, 19:47 
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I can confirm these resolutions:

1280x720
1280x768
1280x800
1440x900
1920x1080
1920x1200
2560x1600

That makes it Certified.

I can also confirm TH (38040x1024) and WTH (5040x1050). But, there are issues with the ship controls in the HUD, though I'm not certain the impact they would have on actual gameplay. You can see how certain aspects of the controls clip as they zoom.

1280x1024 vs. 3840x1024





1680x1050 vs. 5040x1050





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 Post subject: Ship Simulator 2008
PostPosted: 11 Oct 2008, 20:35 
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Joined: 07 Nov 2005, 04:16
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The HUD issues don't occur in 16:9 or 16:10 widescreen, do they?


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 Post subject: Ship Simulator 2008
PostPosted: 11 Oct 2008, 22:55 
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The HUD issues don't occur in 16:9 or 16:10 widescreen, do they?

No, not at all. HUD is fine all the way up to 2560x1600 (and 1920x1080). I wondered if it had to to with horizontal pixel width, but it's an FOV issue.


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 Post subject: Ship Simulator 2008
PostPosted: 14 Oct 2008, 12:21 
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The 3D controls are indeed a bit messed up at 5040, but they're functional. Interestingly the graphical glitch has been fixed for the New Horizons ships only :

5040x1050


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