Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 01 Dec 2024, 03:37

All times are UTC [ DST ]




Post new topic Reply to topic  [ 13 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: Darkstar One Final?
PostPosted: 15 Sep 2006, 23:04 
Offline

Joined: 15 Sep 2006, 22:58
Posts: 108
Anyone able to get the final release of Darkstar One to run at 1680x1050?


Top
 Profile  
 


 Post subject: Darkstar One Final?
PostPosted: 16 Sep 2006, 04:16 
Offline
Founder
Founder
User avatar

Joined: 13 Oct 2003, 05:00
Posts: 7358
Hi krytpo, welcome. :)

I'm interested in this title too. Does it support WS out of the box?

I couldn't glean any relevant info from the DS:1 FAQ -

http://213.198.65.214/forum_DS/showthread.php?t=2857


Top
 Profile  
 
 Post subject: Darkstar One Final?
PostPosted: 17 Sep 2006, 14:12 
Offline

Joined: 15 Sep 2006, 22:58
Posts: 108
Hi, Stretch. Thanks for the friendly welcome.

I have read rumors that some folks have run it successfully at the large flat panel widescreen rez of 1920x1200, but can't confirm. I have the 20.1" widescreens that run at 1680x1050, and so far, I am not able to find one person that's running it successfully at that rez. When selecting this native rez, for me, the game immediately crashes, and it appears that others are having the same problem.

I can, however, run the game at 1280x800, but as we all know, non-native resolutions for Flat-panels don't really look that great.

Darkstar One reminds me of the Privateer and Wing Commander series' of the 1990's. Never played Freelancer, but I guess it's a step forward from that also to some degree. It's all mission based. I was expecting some free-roam about the space station(s) and even inside my ship, but no dice (not yet anyways, only been in it for a few hours). It's almost bordering on arcade to me, run a mission, make money, upgrade your one ship (and one ship only). So far, not much beyond that.

I have sent a technical report via the game crash software send utility with the game, and also posted the issue in the DarkStar One forum.

http://www.darkstarforum.com/showthread.php?t=207

We'll see how it pans out.


Top
 Profile  
 
 Post subject: Darkstar One Final?
PostPosted: 19 Sep 2006, 04:58 
Offline
Founder
Founder
User avatar

Joined: 13 Oct 2003, 05:00
Posts: 7358
Darkstar One reminds me of the Privateer and Wing Commander series' of the 1990's. Never played Freelancer, but I guess it's a step forward from that also to some degree. It's all mission based. I was expecting some free-roam about the space station(s) and even inside my ship, but no dice (not yet anyways, only been in it for a few hours). It's almost bordering on arcade to me, run a mission, make money, upgrade your one ship (and one ship only). So far, not much beyond that.


I was a big fan of Wing Commander IV...Ah, the good old days.. :) This game interested me quite a bit, b/c as you mentioned, it seems like something of a throwback to the space shooters of the mid-90's updated with a nice dose of graphical polish and streamlined gameplay. I watched a demo on Gamespot and It looked pretty cool overall. Although it is a bummer to hear that there is no free-roam I hear that the story is actually pretty good.

It would be awesome to get WS support, either through a patch or .config tweak. Thanks for taking the time to bring it to their attention.


Top
 Profile  
 
 Post subject: Darkstar One Final?
PostPosted: 21 Sep 2006, 01:10 
Offline

Joined: 15 Sep 2006, 22:58
Posts: 108
Once I get a chance to dive in further, I'll let you know more ...


Top
 Profile  
 
 Post subject: Darkstar One Final?
PostPosted: 22 Sep 2006, 01:22 
Offline

Joined: 22 Sep 2006, 01:06
Posts: 5
Hi,

I just tested this game. It does support Widescreen resolution. I have a bug running it at 1680x1050, but 1440x900 work fine.

Just add the custom resolution in your video driver. It's not the best choice, but it work and it's not that bad looking.


Top
 Profile  
 
 Post subject: Darkstar One Final?
PostPosted: 01 Oct 2006, 12:28 
Offline

Joined: 08 Mar 2006, 05:08
Posts: 7
I also tried 1680x1050. The game won't start and instantly gives an exception error.


Top
 Profile  
 
 Post subject: Darkstar One Final?
PostPosted: 12 Oct 2006, 15:44 
Offline

Joined: 20 Sep 2006, 12:56
Posts: 5
Any updates on this matter? I literally just installed the game and my monitor is also 1680 x 1050. I'm going to start a game and then patch it with the 1.2 beta patch.


Top
 Profile  
 
 Post subject: Darkstar One Final?
PostPosted: 12 Oct 2006, 17:03 
Offline

Joined: 20 Sep 2006, 12:56
Posts: 5
The 1.2 beta patch doesn't work either. Does anyone have an unofficial fix for this?


Top
 Profile  
 
 Post subject: Darkstar One Final?
PostPosted: 13 Oct 2006, 15:55 
Offline

Joined: 13 Oct 2006, 15:36
Posts: 3
I'm running it at 1920x1200 and it works fine. Don't have beta patch installed.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 13 posts ]  Go to page 1, 2  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 10 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  




Powered by phpBB® Forum Software © phpBB Group