Also, why is the text in Battlefield 2 so crappy? I'm running native resolution (well with black bars obviously) and GUI looks terrible, noticeably the fonts. Ah well... At least the game is fun.
Thanks for bringing this up... I've always thought the HUD text is horrible looking. I think I know why, though. Normally, I would run the game in 1280x1024 (before I got my widescreen monitor). I noticed how the HUD text looks strange and blurred. I tried running the game in 800x600 and it looked much better!
My theory is that the game stretches the text / hud to take up the same amount of your screen no matter what resolution you're running and it makes it blurred.
In some ways you have to admit that a bigger FOV gives you an unfair advantage over someone that doesn't, cmon guys, and that's how they look at WS being cheating. Just like some headphones (Medusas for exemple) are not permitted in some competitions, because they "help" you locate players more easily. Anything that is "outside" the game or the code of the game itself, will be considered cheating, IMO.
Nope, I don't think it's cheating. So you're saying if someone has a Dual graphic card setup (Like SLi or Crossfire), runs a high resolution (so they can see objects in more detail) and and like 4GB of ram (for no studdering) they are cheating because it's outside of the game's code? That's complete crap.
P.S. Do you think it would be possible to stop the HUD from stretching? Maybe scale it down and make it fit the 16:10 aspec ratio, or just make them stay centered like 4:3 only not stretched to make it look like ovals.
P.S. #2 If Battlefield 2142 does not support widescreen, I WILL NOT be buying it... and let's add while we're at it
F*** YOU PUNKBUSTER YOU INTRUSIVE PEICE OF S***!