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 Post subject: STALKER info ...
PostPosted: 17 Apr 2007, 02:15 
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Joined: 06 Jun 2006, 08:56
Posts: 616
The underground labs...scared the beejeezez out of me. It is so good coming up onto the surface after being underground, at least you know you are somewhat safe.

I feel so dirty after playing this game...I LOVE THAT!

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 Post subject: STALKER info ...
PostPosted: 18 Apr 2007, 06:01 
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Joined: 28 Dec 2005, 22:52
Posts: 33
Lol, yes those are fun parts. Going into the bloodsucker infested village in the dead of night (with darker nights mod) truly is creepy even when you know what to expect. Anyway, I'd love to see some more good high-res shots of the game with all the effects on--I'm stuck with static lighting :(


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 Post subject: STALKER info ...
PostPosted: 19 Apr 2007, 09:48 
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Joined: 31 Jul 2006, 14:58
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I use a Nvidia 7800 video card.. STALKER runs great on it. Why would an upgrade in video card run worse? Like the 8800? hmmm


Was just about to ask how a good ol' 7800gtx would do on this game. Since the game is getting alot of buzz and I get my new monitor tomarrow. I know the new screen is gonna make me wanna play games again for awhile.

Then again my 7800 was only pushing 12x10 before, now its gotta do 19x10....

No $$$ for a video card upgrade thats for sure, and when I do I dont wanna upgrade my computer but rather just build a new one with a C2D in it probably, then having a 2nd machine means somthing to fall back on or give to the kids.

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 Post subject: STALKER info ...
PostPosted: 19 Apr 2007, 12:45 
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Joined: 06 Jun 2006, 08:56
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Has anyone got 5.1 working?

I mean, I can't tell the diffence between when a noise is at the rear or at the front. It all seams 2channel to me.

I know there was a fix discussion around here somewhere, does anyone remember where it went?

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 Post subject: STALKER info ...
PostPosted: 19 Apr 2007, 13:49 
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Here you go ... http://www.widescreengamingforum.com/node/6073#comment-131078

It worked for me but it doesn't seem to work for everyone ... :?


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 Post subject: STALKER info ...
PostPosted: 19 Apr 2007, 23:57 
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Aiming in this game feels like you have a free weight tied to the barrel of your gun. Anyone have a problem like that?


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 Post subject: STALKER info ...
PostPosted: 20 Apr 2007, 00:30 
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Joined: 31 Aug 2006, 19:00
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Here you go ... http://www.widescreengamingforum.com/node/6073#comment-131078

It worked for me but it doesn't seem to work for everyone ... :?


It doesn't worked for me because of Vista, but the problem is fixed with Patch 1.0001 (not sure about XP).


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 Post subject: STALKER info ...
PostPosted: 20 Apr 2007, 00:47 
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Joined: 06 Jun 2006, 08:56
Posts: 616
Thanks paddy, I will try it out.


Aiming in this game feels like you have a free weight tied to the barrel of your gun. Anyone have a problem like that?


Destructo - thats Mouse Lag, and is often caused when your Graphics card is trying to keep up with the movement instructions.

You need to either, elimination mouse lag, which will decrease your performance, or reduce your details settings in game so you GPU can keep up.

I find in STALKER that the same area has difference performance at different times. Often I get a REALLY bad laggy area, like the bunker in Yankar. Then when I came back to it a day later it performs smoother that a vodka oyster shot sliding down my throat after a.... So everynow and then when I get a laddy area, I reload the game and it is not laggy anymore. Go figure.

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 Post subject: STALKER info ...
PostPosted: 20 Apr 2007, 04:00 
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I was asking because there was a simple .ini fix for splinter cell:PT that eliminated my mouse lag and I was hoping there was a simliar trick for this game.


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 Post subject: STALKER info ...
PostPosted: 20 Apr 2007, 09:52 
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Joined: 06 Jun 2006, 08:56
Posts: 616
So whats the scare factor in this game so far?
Like F.E.A.R? Doom3? Relitivly low like HL2? or what?


Haven't played FEAR, Looking back at doom3, I think it would be on par with that, althought not on a repitittious level. Stalker has a creep factor that makes you feel dirty. It also has an awsome weather factore taht is freaky. It has noises as well. You can't help but spin around when you hear something behind you, and it's not as linear as doom where not much pops up behind you.

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