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 Post subject: STALKER info ...
PostPosted: 22 Jan 2007, 23:23 
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Joined: 04 Aug 2005, 10:51
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Beta sign up ... http://www.thq-games.com/uk/news/show/1585
The competition question is VERY easy ... :lol:

Oh ... and you have to be in the UK ...
From the "Terms" ...
The Competition is open to UK residents only. Entries received from people residing outside the UK will be disregarded.


Will it work in widescreen ?


Bummer... :evil: :P


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 Post subject: STALKER info ...
PostPosted: 22 Jan 2007, 23:43 
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Joined: 15 Apr 2005, 13:46
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Well, they don't do any checks on whether or not you really live in the UK. You don't even have to enter your address details...


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 Post subject: STALKER info ...
PostPosted: 23 Jan 2007, 00:13 
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lol funny reading earlier posts in this thread, over a year ago, already saying the game will look outdated.
Slap another year on that plus DX10 games and this is going to look like PS2 fodder.

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 Post subject: STALKER info ...
PostPosted: 23 Jan 2007, 08:55 
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Well, they don't do any checks on whether or not you really live in the UK. You don't even have to enter your address details...


Cool. I didn't even check. I'm to lazy :D. I just read Paddy's post and reacted. Might even give it a try. I don't think it will blow my mind in any way but i'm just curious to see how it will be. Don't mind if the gfx is not that good if they have inserted some other cool features or gameplay.


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 Post subject: STALKER info ...
PostPosted: 23 Jan 2007, 14:10 
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to be honest if Crysis releases around the same time this game probably will not even get a nod in its direction. While agree given the future engines we have seen and what we expect out espically towards the end of the year (launching a DX9 is not a good idea) when everything is screaming DX10.


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 Post subject: STALKER info ...
PostPosted: 23 Jan 2007, 22:52 
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Creepy ...



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 Post subject: STALKER info ...
PostPosted: 23 Jan 2007, 22:58 
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From that pic, STALKER will hardly be graphically backwards. I don't think DX10 will make that much of an impact for a while...

The true test will be how it runs, of course. If it's unoptimised, then it's gonna be painful regardless.

However, I'm quietly hopeful for this game. If it's released before Crysis, it'll be a useful 'tide me over' for a lot of FPS enthusiasts. If it's released at the same time, it's DOA.


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 Post subject: STALKER info ...
PostPosted: 24 Jan 2007, 01:51 
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From that pic, STALKER will hardly be graphically backwards. I don't think DX10 will make that much of an impact for a while...


Precisely. It's a downright shame to see all the waffle written about how DX9 games are now 'outdated' because DX10 is here. Truth is, the potential for any DX version is hardly ever attained before the consequent version is released. We never really seem to see things at their potential best.

DX10 won't be exploited well until we see more powerful hardware in common usage, and until we see some maturity in programming the API achieved. A game title which makes the best possible use of the DX9 API and the capabilities of today's hardware is a delightful visual treat.


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 Post subject: STALKER info ...
PostPosted: 24 Jan 2007, 10:26 
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Joined: 20 Jan 2007, 12:19
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That pic dont look any better than HL2. Not that thats a bad thing or anything.


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 Post subject: STALKER info ...
PostPosted: 24 Jan 2007, 11:05 
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I'd beg to differ about that pic not looking any better than HL2, but to each their own. ;)

And yeah - I think the only place DX9 is going to get a full workout is on the XBox 360; because shifting that to DX10 is going to be next to impossible. ;)


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