KuraiShidosha wrote:
Helifax, I am the guy who tagged your fix as causing glitches in the main menu and in-game on the PC Gaming Wiki. I hadn't gotten around to recording them until now so here it is:
Your mod:
https://www.youtube.com/watch?v=3FHCn3AtQKMVanilla:
https://www.youtube.com/watch?v=eZFhAHQGWmgThere are 3 unique glitches present just in these 25 second clips. First one is the main title card having a blink out as the fade in effect draws. Most likely because the fade in effect uses the same shader as vignette. Second glitch comes from the character select screen, as you pick a different one there is a momentary flicker of the real-time rendered background popping in and then disappearing. Last glitch is when choosing difficulty. There is supposed to be a full black background to help highlight the selections. This is completely gone with the mod installed, again because it probably draws upon vignette shader to achieve.
It's a shame because all these problems are really CAPCOM's fault for coding it so poorly, but I doubt there's anything we can do about it. I haven't tested it far in-game but I believe anytime there's a cutscene you get a similar flicker artifact too as the vignette shader briefly changes. If you think there's anything that can be done about this, I'm sure all RE fans will greatly appreciate it.
No offense..but why does that stuff in the menu really matter? A tiny little flash on a title screen and a background isn't black? I'll trade that for no vignette any day.
I have noticed that the black bars on the side of cutscenes pop in for a split second when the cutscene ends though, and that didn't used to happen with the cutscene fix I used prior to this.
Again though not a big issue.