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 Post subject: Call of Duty
PostPosted: 23 Jan 2005, 11:09 
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Joined: 20 Jan 2005, 23:39
Posts: 2
can anyone help me with that cannot find anything about that


thx alot


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 Post subject: Call of Duty
PostPosted: 23 Jan 2005, 15:18 
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Editors
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Joined: 27 Jul 2004, 17:42
Posts: 3436
Ok ... here you go ... :D

Run the game once ... then ... edit or add these lines in config.cfg for the original Call of Duty and uoconfig.cfg for United Offensive

These cfg files will be found in the Call of DutyMain folder and the Call of Dutyuo folder.

seta cg_fov "115" Set this to whaterver looks best for your widescreen resolution.
seta r_customheight "800" Set this to whatever res you want.
seta r_customwidth "1280" Set this to whatever res you want.

seta r_mode "-1"


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 Post subject: Call of Duty
PostPosted: 23 Jan 2005, 18:36 
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Joined: 20 Jan 2005, 23:39
Posts: 2
Ok ... here you go ... :D

Run the game once ... then ... edit or add these lines in config.cfg for the original Call of Duty and uoconfig.cfg for United Offensive

These cfg files will be found in the Call of DutyMain folder and the Call of Dutyuo folder.

seta cg_fov "115" Set this to whaterver looks best for your widescreen resolution.
seta r_customheight "800" Set this to whatever res you want.
seta r_customwidth "1280" Set this to whatever res you want.

seta r_mode "-1"



does it works for multiplayer??

thx


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 Post subject: Call of Duty
PostPosted: 24 Jan 2005, 01:44 
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Joined: 16 Jan 2005, 05:58
Posts: 5
I believe most multiplayer is set by the server you are playing on so that one person will not have an unfair advantage. I may be mistaken on that though.


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 Post subject: Call of Duty
PostPosted: 21 Feb 2005, 18:31 
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Joined: 21 Feb 2005, 12:42
Posts: 3
Hi there,

i didn't exactly know where to post this question, but this thread seemed quite reasonable.

I did the patching or editing of the config file in the editor. The picture looks nice. It works fine, if I only I wouldn't get these errors in the top line of the screen like
"Actor allocation failed" whatever that means.
And whenever I die (which is of course rarely the case :-)) I get a whole load of errors that disappear too quickly to be listed here in detail....

Maybe someone had a similar experience, if not, what the hell....it works apart from these little messages...

And btw, hello to everyone since i'm new here and plan to stay while, because i assume that's not gonna be the last time i'm asking questions....


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 Post subject: Call of Duty
PostPosted: 21 Feb 2005, 19:22 
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Editors
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Joined: 14 Oct 2003, 13:52
Posts: 5706
Welcome to the forum. :)

I believe the messages are the Developer mode... have you added a '-developer' switch or something to one of the commandlines?


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 Post subject: Call of Duty
PostPosted: 21 Feb 2005, 23:17 
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Joined: 21 Feb 2005, 12:42
Posts: 3
Hi,

thanks for your answer.
And no i haven't added anything extra to the cfg.
In what kind of format do i have to add this?
Or am i just to lazy to browse the rest of the forum where I can find the answer to my question!!


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 Post subject: Call of Duty
PostPosted: 22 Feb 2005, 00:31 
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Joined: 21 Feb 2005, 12:42
Posts: 3
:roll:
OK, browsed the Forum, found the solution...
seta developer "0"
did it for me
No more messages.
Thx for the hint.


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 Post subject: Call of Duty
PostPosted: 22 Feb 2005, 15:53 
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Joined: 14 Oct 2003, 13:52
Posts: 5706
Welcome. :)


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 Post subject: Call of Duty
PostPosted: 03 Mar 2005, 03:06 
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Joined: 26 Feb 2005, 22:05
Posts: 12
I just tried to force COD UO in 1680 x 1050 on my dell 2005fpw after I did vid restart the game will not launch anymore. I even tried 1280 x 720 and still nothing. Is there a way to fix this in the COD config file?


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