Widescreen Gaming Forum

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 Post subject: Re: Doom (2016)
PostPosted: 19 Dec 2016, 19:19 
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Joined: 28 Jun 2016, 21:35
Posts: 4
I'm getting this error using Widescreen Fixer: "Could not find AspectFix1 injection point, DOOM may have updated to a version that is no longer supported."
The latest update seems to have broken the fix :(
I can still do triple monitors, but it's stretched horizontally a lot and the hud is a bit buggy. I'd be willing to throw down some cash into a pot for someone to do an update to the plugin to get this fixed.


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 Post subject: Re: Doom (2016)
PostPosted: 24 Dec 2016, 20:00 
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Joined: 24 Dec 2016, 19:51
Posts: 3
Happening to me too.
Has Bethesda/ID removed triple-wide support because they believed it to be cheating in multiplayer? None of the previous updates broke flawless widescreen and yet this one has done so seemingly on purpose.
If so why are 16:3 and 5760x1080 still selectable in the menu?

Image

^ That's what DOOM arcade mode looked like without the fix (DOOM screenshots on steam have been tearing lately, might be Vulkan).

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 Post subject: Re: Doom (2016)
PostPosted: 25 Dec 2016, 02:42 
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Joined: 10 May 2009, 19:46
Posts: 280
Adybo123 wrote:
Happening to me too.
Has Bethesda/ID removed triple-wide support because they believed it to be cheating in multiplayer? None of the previous updates broke flawless widescreen and yet this one has done so seemingly on purpose.
If so why are 16:3 and 5760x1080 still selectable in the menu?

Image

^ That's what DOOM arcade mode looked like without the fix (DOOM screenshots on steam have been tearing lately, might be Vulkan).


Very frustrating. I have been on surround or eyefinity since 2010. Getting frustrated that in 2016/2017 we still have developers that will not code for triple screen or even 21x9. If all developers coded for 21:9 I would get a 3440x1440 or larger monitor in a second.

I do appreciate greatly all the people that provide fixes for these games. I just wish they came out of the box with them done. Then when updates or DLC's get added they do not break everything.

:thumbdown:


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 Post subject: Re: Doom (2016)
PostPosted: 25 Dec 2016, 21:29 
Made an account to also post on here, Flawless Wide Screen doesn't work anymore with the update for me as well, it gives me the same error as posted above, willing to put money in a pot for any sort of fixes (: If there is another way to fix it rather then using Flawless Widescreen please let me know! I've heard of changing the save data files as well as launch options but none happened to work for me... I hope you all have an awesome Christmas or Holiday!


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 Post subject: Re: Doom (2016)
PostPosted: 26 Dec 2016, 22:03 
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Joined: 29 Jul 2016, 07:15
Posts: 13
Same issue here with Flawless. Widescreen rez still works in windowed mode without Flawless.

set your PC display rez to 5760x1080.

use the GeForce Experience app to modify the DOOM config to use Desktop rez in Windowed Borderless mode.

Not perfect but gets around the Fullscreen fail issue.

:triplewide:


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 Post subject: Re: Doom (2016)
PostPosted: 29 Dec 2016, 02:55 
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Joined: 30 Dec 2015, 19:31
Posts: 9
The below isn't working for me, maybe I'm missing a step? Just bought the game during the Steam sale.

AeXiPHiXiON wrote:
Same issue here with Flawless. Widescreen rez still works in windowed mode without Flawless.

set your PC display rez to 5760x1080.

Did that, however in my case it's 5760x1200 (Using GTX980Ti with center monitor via DVI and outside monitors via display port)

AeXiPHiXiON wrote:
use the GeForce Experience app to modify the DOOM config to use Desktop rez in Windowed Borderless mode.

Not perfect but gets around the Fullscreen fail issue.

Did that too, using GeForce Experience, but I am still getting the stretched/zoomed issue, like people saw prior to when the FWS fix was working.

Help!


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 Post subject: Re: Doom (2016)
PostPosted: 30 Dec 2016, 17:06 
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Joined: 15 Dec 2016, 00:47
Posts: 4
This is exactly why I do not purchase these games at full price. If these big companies do not fully support my system, then I will not pay full price for their products. It's amazing to me that the bigger the company gets, the worse their games are.

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 Post subject: Re: Doom (2016)
PostPosted: 31 Dec 2016, 07:22 
Does anyone know how to revert the game in Steam to the older version?

Just to vent a bit, this is just unreal. I had torrented the game just to test it out on my 5760x1080 setup (games can be fickle in Surround) and it worked perfectly with Flawless. I was enjoying the game so much I said sure id deserves my money so I bought it on the steam sale. Deleted the torrent, installed Steam version, and now I find out the newest Steam version has this FOV horseshit. I spent my money on the game for 5760x1080 and now I'm finding out I'm being punished for actually paying for the game... Should have just stayed with the goddamn pirated version. Incredibly fucking frustrating.


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 Post subject: Re: Doom (2016)
PostPosted: 31 Dec 2016, 07:32 
AeXiPHiXiON wrote:
Same issue here with Flawless. Widescreen rez still works in windowed mode without Flawless.

set your PC display rez to 5760x1080.

use the GeForce Experience app to modify the DOOM config to use Desktop rez in Windowed Borderless mode.

Not perfect but gets around the Fullscreen fail issue.

:triplewide:


Can you tell me exactly how to do this? I don't see an option for it in Geforce Experience.


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 Post subject: Re: Doom (2016)
PostPosted: 02 Jan 2017, 11:45 
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Joined: 26 May 2013, 23:08
Posts: 31
helifax, any chance you'll fix this?

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