Amateurish benchmark session of the undiscerning nvidiot. Obsolete system, oldish games, in-built tests, and not a single graph. Enjoy !
CPU: i7-4930K @ 4 GHz (HT off: 6C/6T) RAM: 16 GB DDR3 1066 MHz OS: Windows 7 x64 SP1 Storage: (system) Crucial M4 128 GB SSD (games) WD Velociraptor 1000 GB HDD Display: Acer Predator XB271HU (2560x1440, 144 Hz), Surround resolution 7800x1440.
- Three GTX Titan Xs (Maxwell) and two 1080s, all reference designs. 368.39 WHQL. Update: ...and two Titan Xs (Pascal) - All air-cooled system. Had to increase case fans speed in 3-way or some games would crash. That's 36 chips of GDDR for ya. - Three GPUs installed at all times, 16x/8x/8x PCIE 3.0 - No HB SLI bridge at this time, I used two standard bridges to connect the 1080s. Will run the tests again when I get one. Update: HB bridge used with 1080s and Titan Xs (Pascal). - All benchmarks run at least twice to let the cards heat up. Results of the second run: (Min, Max) Average, all rounded. - I've indicated VRAM usage (highest value) as reported by GPU-Z.
GTA V *GTX Titan X (Maxwell), single: Pass 0, (24, 62) 28 fps Pass 1, (15, 146) 25 fps Pass 2, (21, 145) 26 fps Pass 3, (24, 144) 29 fps Pass 4, (15, 144) 26 fps
*GTX Titan X (Maxwell), 2-way SLI: 5900 MB Pass 0, (21, 65) 48 fps Pass 1, (28, 140) 41 fps Pass 2, (30, 147) 44 fps Pass 3, (25, 150) 51 fps Pass 4, (22, 140) 45 fps
*GTX Titan X (Maxwell), 3-way SLI: Pass 0, (32, 75) 57 fps Pass 1, (29, 153) 55 fps Pass 2, (30, 147) 57 fps Pass 3, (27, 144) 69 fps Pass 4, (19, 148) 58 fps
*1080, single: Pass 0, (22, 57) 34 fps Pass 1, (15, 141) 29 fps Pass 2, (21, 144) 32 fps Pass 3, (22, 72) 35 fps Pass 4, (19, 139) 33 fps
*1080, 2-way HB SLI: 6600 MB Pass 0, (21, 66) 54 fps Pass 1, (23, 93) 49 fps Pass 2, (17, 134) 52 fps Pass 3, (25, 146) 59 fps Pass 4, (17, 144) 52 fps
*Titan X (Pascal), single: Pass 0, (35, 59) 48 fps Pass 1, (34, 56) 39 fps Pass 2, (34, 88) 43 fps Pass 3, (36, 137), 49 fps Pass 4, (24, 97) 44 fps
*Titan X (Pascal), 2-way HB SLI: Pass 0, (32, 66) 52 fps Pass 1, (17, 79) 54 fps Pass 2, (42, 92), 60 fps Pass 3, (37, 129) 71 fps Pass 4, (23, 128) 61 fps
Rise of the Tomb Raider *GTX Titan X (Maxwell), single: Mountain Peak 31 fps Syria 24 fps Geothermal Valley 23 fps Overall score 26 fps
*GTX Titan X (Maxwell), 2-way SLI: 8830 MB Mountain Peak 55 fps Syria 42 fps Geothermal Valley 42 fps Overall score 47 fps
*GTX Titan X (Maxwell), 3-way SLI: Mountain Peak 75 fps Syria 56 fps Geothermal Valley 53 fps (flickering on distant ground) Overall score 62 fps
*1080, single: Mountain Peak 37 fps Syria 30 fps Geothermal Valley 29 fps Overall score 32 fps
*1080, 2-way HB SLI: 8175 MB Mountain Peak 66 fps Syria 49 fps Geothermal Valley 49 fps Overall score 55 fps
*Titan X (Pascal), single: 9100 MB Mountain Peak 48 fps Syria 38 fps Geothermal Valley 36 fps Overall score 40 fps
*Titan X (Pascal), 2-way HB SLI: Mountain Peak 80 fps Syria 62 fps Geothermal Valley 50 fps Overall score 64 fps
Far Cry Primal *GTX Titan X (Maxwell), single: Ultra FXAA: (20, 25) 21 Ultra NoAA: (24, 30) 26
*GTX Titan X (Maxwell), 2-way SLI: 5130 MB Ultra FXAA: (38, 47) 41 Ultra NoAA: (57, 73) 63
*GTX Titan X (Maxwell), 3-way SLI: Ultra FXAA: (46, 67) 57 Ultra NoAA: (46, 76) 65
*1080, single: Ultra FXAA: (24, 29) 26 Ultra NoAA (29, 36) 33
*1080, 2-way HB SLI: 4900 MB Ultra FXAA: (48, 57) 52 Ultra NoAA: (47, 69) 61
*Titan X (Pascal), single: Ultra FXAA: (31, 40) 33 Ultra NoAA: (38, 49) 41
*Titan X (Pascal), 2-way HB SLI: Ultra FXAA: (44, 75) 65 Ultra NoAA: (48, 75) 64
Tom Clancy's The Division (bench run is pillarboxed, but the scene is definitely rendered underneath the "blinds") *GTX Titan X (Maxwell), single: High Preset: 29 fps (CPU 31% GPU 96%) High + HFTS: 15 fps (CPU 36% GPU 98%)
*GTX Titan X (Maxwell), 2-way SLI: 5000 MB High Preset: 36 fps (CPU 51% GPU 97%) High + HFTS: 25 fps (CPU 42% GPU 96%)
*GTX Titan X (Maxwell), 3-way SLI: High Preset: 52 fps (CPU 58% GPU 98%) High + HFTS: 33 fps (CPU 47% GPU 98%)
*1080, single: High Preset: 34 fps (CPU 35% GPU 97%) High + HFTS: 18 fps (CPU 31% GPU 96%)
*1080, 2-way HB SLI: 5000 MB High Preset: 55 fps (CPU 62% GPU 96%) High + HFTS: 31 fps (CPU 47% GPU 95%)
*Titan X (Pascal), single: High Preset: 42 fps (CPU 47% GPU 97%) High + HFTS: 24 fps (CPU 37% GPU 96%)
*Titan X (Pascal), 2-way HB SLI: High Preset: 55 fps (CPU 65% GPU 98%) High + HFTS: 37 fps (CPU 55% GPU 97%)
So there you go. It's not a whole new world of performance for high-res Surround, but two 1080s with their frugal power/heat/noise levels almost equal three sweaty Titans, minus the occasional 3-way-related glitches. SLI scaling does exist beyond two cards, and it's a damn shame for Nvidia to restrict it to 2-way on Pascal GPUs. Also: Dunia Engine, you're weird.
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