Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 05 Nov 2024, 00:37

All times are UTC [ DST ]




Post new topic Reply to topic  [ 767 posts ]  Go to page Previous  1 ... 67, 68, 69, 70, 71, 72, 73 ... 77  Next
Author Message
PostPosted: 06 Mar 2016, 12:38 
Offline
I Donated
I Donated
User avatar

Joined: 26 Jul 2011, 12:04
Posts: 54
Location: Ireland
Many thanks Haldi, I will give a look for that post and give it a go when I get a chance... to be honest I may switch to iron sights for a while :D

_________________
Silverstone FT05 * Asus Maximus VII Formula* I7 4970k * Corsair H80i * 8GB Corsair Vengeance Pro* 2 x EVGA 980ti ACX superclocked * Crucial M4 256GB * Silverstone ST85F-GS 850W* Corsair SP2500 * 3 x 1 Samsung S27A950D's 1 x AOC 24" 1080p something..


Top
 Profile  
 


PostPosted: 06 Mar 2016, 13:21 
Offline
User avatar

Joined: 26 Mar 2013, 17:42
Posts: 9
Haldi wrote:
dr1v3n l1k3 stol3n wrote:
Does anyone know whats up with this?

The blur effect or the squeezed scope?
Seems like someone did not a perfect job in fixing scopemenu.swf :P *SCNR*
The problem lies in the stretched hud due to the header edit and centering the scope.
To fix this you need to manually edit each and every scope to be in the center and NOT the whole scopemenu.swf
You need to incrementally increase the starting points and the middle of the scope in the svg file.
It's a PITA and takes forever.

Edit: I see I forgot to include this in the Tutorial I put on the first post.
If anyone finds my Post where I describe how to fix the scope please link it here.
Searching is extremely annoying in Tapatalk, or generally on Mobiles.


whoopsidoozle, check this groovy jam, Here is the fix, normally I run a scope mod, that changes the scopes. However included is the pic of my scope, and now the fixed default.


Attachments:
Fallout4 - Interface.part5.rar [1.39 MiB]
Downloaded 533 times
Fallout4 - Interface.part4.rar [5 MiB]
Downloaded 649 times
Fallout4 - Interface.part3.rar [5 MiB]
Downloaded 503 times
Fallout4 - Interface.part2.rar [5 MiB]
Downloaded 458 times
Fallout4 - Interface.part1.rar [5 MiB]
Downloaded 476 times
File comment: Default Scope
2016-03-06_00002.jpg
2016-03-06_00002.jpg [ 726.35 KiB | Viewed 4323 times ]
File comment: Modded Scope
2016-03-06_00001.jpg
2016-03-06_00001.jpg [ 853.08 KiB | Viewed 4308 times ]
Top
 Profile  
 
PostPosted: 06 Mar 2016, 13:44 
Offline
I Donated
I Donated
User avatar

Joined: 26 Jul 2011, 12:04
Posts: 54
Location: Ireland
Gamefreak3333 wrote:
Haldi wrote:
dr1v3n l1k3 stol3n wrote:
Does anyone know whats up with this?

The blur effect or the squeezed scope?
Seems like someone did not a perfect job in fixing scopemenu.swf :P *SCNR*
The problem lies in the stretched hud due to the header edit and centering the scope.
To fix this you need to manually edit each and every scope to be in the center and NOT the whole scopemenu.swf
You need to incrementally increase the starting points and the middle of the scope in the svg file.
It's a PITA and takes forever.

Edit: I see I forgot to include this in the Tutorial I put on the first post.
If anyone finds my Post where I describe how to fix the scope please link it here.
Searching is extremely annoying in Tapatalk, or generally on Mobiles.


whoopsidoozle, check this groovy jam, Here is the fix, normally I run a scope mod, that changes the scopes. However included is the pic of my scope, and now the fixed default.


Many thanks again Gamefreak, you sir are whats colloquially known as a bloody legend, :twothumb:

_________________
Silverstone FT05 * Asus Maximus VII Formula* I7 4970k * Corsair H80i * 8GB Corsair Vengeance Pro* 2 x EVGA 980ti ACX superclocked * Crucial M4 256GB * Silverstone ST85F-GS 850W* Corsair SP2500 * 3 x 1 Samsung S27A950D's 1 x AOC 24" 1080p something..


Top
 Profile  
 
PostPosted: 06 Mar 2016, 19:00 
Offline
User avatar

Joined: 15 Dec 2014, 12:43
Posts: 17
Location: Chester U.K.
Simply way of extracting via Win-Rar
1, Create a folder to store the archive files.
2, Download the five archive files into the folder.
3, Highlight all files.
4, Right click and select "open" (or open with if Win-Rar is not associated and select Win_Rar)
5, In Win-Rar select extract and point it to the created folder.
6, Re-name the existing BA2 file in the Fallout 4 "Data" folder.
7, Copy the created BA2 file into the Fallout 4 "Data" folder.
I know this seems obvious but it may help. :thumbup:


Top
 Profile  
 
PostPosted: 06 Mar 2016, 20:46 
Offline
Editors
Editors
User avatar

Joined: 08 May 2011, 18:58
Posts: 2286
Impressive.
Gj

_________________
We gonna send it to outa space!


Top
 Profile  
 
PostPosted: 24 Mar 2016, 04:41 
Offline

Joined: 14 Nov 2015, 02:26
Posts: 20
Haldi wrote:
phlimm wrote:
I really hope we can get a fix or at least instructions on how to fix for this soon, it is unplayable ATM.

Instructions are placed all over this whole thread :)
There are about 25 files and 150 lines of code to modify for all the fixes we found.
With Aspect ratio, centered hud, green background shades


So I found the instructions because now with the new DLC of course Interfaces is broken again. I am able to extract everything and modify the values.

BUT reimporting seems to do nothing. The interface file "Date Modified" does not change, and I don't see any change in gameplay. As a test I changed the background color for the BarterMenu to red (255,51,51). I saved my change then ran the reimport. None of the file attributes changed. So then I extracted what should have been the modified Interfaces file and the background color for BarterMenu was 51,51,51.

I am using the tutorial posted here. I use the F option for Force when it comes up and am importing all the swfs, not just the ones that were edited.

Any ideas as to what is wrong? None of the files show as read only.


Top
 Profile  
 
PostPosted: 24 Mar 2016, 05:40 
Offline
Editors
Editors
User avatar

Joined: 08 May 2011, 18:58
Posts: 2286
Try a different working folder. Make sure the originl file doesnt exist anymore

Gesendet von meinem LENNY2 mit Tapatalk

_________________
We gonna send it to outa space!


Top
 Profile  
 
PostPosted: 25 Mar 2016, 03:54 
Offline

Joined: 14 Nov 2015, 02:26
Posts: 20
Haldi wrote:
Try a different working folder. Make sure the originl file doesnt exist anymore


I did move the working folder. If I delete the original file, it gives me an error. Yes, this is when I am trying to reimport the swf's back into the ba2.


Top
 Profile  
 
PostPosted: 25 Mar 2016, 19:29 
Offline
User avatar

Joined: 26 Mar 2013, 17:42
Posts: 9
phlimm wrote:
new DLC of course Interfaces is broken again..


My old interface.ba2 I uploaded still works you just have to re-copy it back into the data folder.

However dont let that stop you from learning how to fix it yourself :cheers:


Top
 Profile  
 
PostPosted: 25 Mar 2016, 22:37 
Offline

Joined: 14 Nov 2015, 02:26
Posts: 20
Gamefreak3333 wrote:
phlimm wrote:
new DLC of course Interfaces is broken again..


My old interface.ba2 I uploaded still works you just have to re-copy it back into the data folder.

However dont let that stop you from learning how to fix it yourself :cheers:

Yes, that's what I am trying to do. So when reintegrating, you remove the original that you extracted?


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 767 posts ]  Go to page Previous  1 ... 67, 68, 69, 70, 71, 72, 73 ... 77  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 4 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  




Powered by phpBB® Forum Software © phpBB Group