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 Post subject: Re: Fallout 4
PostPosted: 12 Nov 2015, 15:26 
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Joined: 10 Nov 2015, 11:45
Posts: 8
Haldi wrote:
http://www.wsgf.org/forums/viewtopic.php?p=162297#p162297
This one.

And don't forget the .ini edits:
[Interface]
fSafeZoneX=250.0
fSafeZoneXWide=1300.0



yep, thats the one i'm using along with those lines in my .ini

don't worry about it im sure you guys have more important things to sort out ;)


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PostPosted: 12 Nov 2015, 15:34 
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Joined: 01 Jul 2014, 01:00
Posts: 70
Haldi I suspect those green boxes are "rendered by the engine" and not the swfs. I completely poked through the favorites one and they aren't in there.

OH and you can't use the force repack option on that repacker tool. It even says basically "don't do this it will mess stuff up" lol. I didn't try doing a full fresh pack though.. can it make them from scratch? I suspect the reason the "option text" like on the bottom of the home screen is still large is because my edited file isn't packed into a ba2.


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PostPosted: 12 Nov 2015, 16:04 
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Joined: 09 Nov 2015, 19:31
Posts: 15
Awesome Haldi! Thanks for the hard work and thanks to this community for getting alot of these problems resolved quickly. Will try this out as soon as I get off work! Today's going to be a good Day!


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PostPosted: 12 Nov 2015, 17:05 
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Joined: 08 May 2011, 18:58
Posts: 2286
ekrboi wrote:
Haldi I suspect those green boxes are "rendered by the engine" and not the swfs. I completely poked through the favorites one and they aren't in there.

OH and you can't use the force repack option on that repacker tool. It even says basically "don't do this it will mess stuff up" lol. I didn't try doing a full fresh pack though.. can it make them from scratch? I suspect the reason the "option text" like on the bottom of the home screen is still large is because my edited file isn't packed into a ba2.

bust be a swf file. It also changes places when you change the HUD safe zone in the .ini file, though i haven't found it myself yet ^^


The force repack works pretty well, it just says "Don't do this because if you inject files it will mess up the position aka the whole archive" so if you repack ALL files as new ones i haven't had problems till now :D
P.S the 2nd interface.ba2 uses most of your files so it should fix all of it. I'm using that myself right now.

_________________
We gonna send it to outa space!


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PostPosted: 12 Nov 2015, 18:15 
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Joined: 12 Nov 2015, 18:06
Posts: 8
Hello, i'm new to this forum and i want to thank you guys for doing the work of the lazy developers... Thank you! One question, i use the bezel corrected resolution of 6080 x 1200, could you Haldi, tell me if i must play around with the Fallout.ini edits or what would do the job for me?
[Interface]
fSafeZoneX=250.0 --> maybe 300.0?
fSafeZoneXWide=1300.0 --> maybe 1600.0?

Regards Sepp


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PostPosted: 12 Nov 2015, 18:17 
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Joined: 09 Nov 2015, 17:09
Posts: 8
Haldi would you mind to give us a fix for 21:9?
Also a nice tutorial would be great to try out myself


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PostPosted: 12 Nov 2015, 18:30 
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Joined: 12 Nov 2015, 11:23
Posts: 8
Sepp666 wrote:
Hello, i'm new to this forum and i want to thank you guys for doing the work of the lazy developers... Thank you! One question, i use the bezel corrected resolution of 6080 x 1200, could you Haldi, tell me if i must play around with the Fallout.ini edits or what would do the job for me?
[Interface]
fSafeZoneX=250.0 --> maybe 300.0?
fSafeZoneXWide=1300.0 --> maybe 1600.0?

Regards Sepp


Sepp, if your only problem is getting the hud to move slightly further in then yes, slight increase thoses values. For example for me I increase 250 to 260, and 1600 to 1640.

Regards,

Edit: P.S. have you managed to get your bezel corrected resolution to correctly work in fullscreen mode, or just windowed bordless?


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 Post subject: Re: Fallout 4
PostPosted: 12 Nov 2015, 18:34 
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Joined: 09 Jan 2014, 03:47
Posts: 11
Amon Amarth wrote:
Prince Vince wrote:
This is awesome on 5760x1080! You ROCK man! :cheers:


Are you on nVidia Surround? If so, what is your framerate?


I'm on an AMD R9 295x2 eyefinity. I haven't looked at fps, but it's on ultra and I don't notice frames or stutter. My room does get hot, but thank god the weather is cold!


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PostPosted: 12 Nov 2015, 18:36 
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Joined: 10 Nov 2015, 23:40
Posts: 5
Thanks so much for the help Haldi. I'm thrilled to be able to play on 3 screens...it was really killing me. Felt like I was wearing blinders or something.

Only one thing I noticed (not complaining, just letting you know) - the local map appears to be skewed now so you're viewing from an angle instead of top down. This has the unfortunate side effect of making the pipboy app throw an error when you switch to the local map mode. But if I get 3 screens in return, believe me, this is nothing.


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PostPosted: 12 Nov 2015, 19:20 
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Joined: 12 Nov 2015, 18:54
Posts: 10
Hi guys, I've been trying to get Fallout 4 to play ball with my 5760x1080 with limited success.
I can get it to display ok via .ini changes but the frame rate is bad 40ish fps on 2x EVGA SuperClocked GTX 970s in SLI, Intel i7 5820k and 16GB of DDR4.
Pretty sure I should be getting a lot more than more in Surround as the graphics are not mind blowing.
I'm guessing I need to tinker with some SLI settings to get this to work. Changing graphics quality doesn't really make a difference.

Anyone have any success with SLI in Surround? What settings did you use?


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