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[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 01 Jun 2015, 19:37 
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I Donated
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Joined: 18 Jul 2007, 04:19
Posts: 513
It's just infuriating that the 0x0A0040F5 (Assassin's Creed: Rogue, Assassin's Creed IV: Black Flag (SP), Assassin's Creed IV: Black Flag (MP), Grand Theft Auto V, Assassin's Creed: Freedom Cry) SLI bits give me 35-42 FPS, but the game's lighting and shadows are flickering like crazy. If it wasn't for the flickering, the game would be very playable.


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PostPosted: 03 Jun 2015, 06:28 
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Joined: 26 May 2015, 02:19
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The previously posted 21:9 cutscene fix no longer works, since the game has been updated! Anyone else have another fix, or know how to go about modifying the .exe in order to edit what needs to be edited to make 21:9 cutscenes work again?


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PostPosted: 04 Jun 2015, 23:02 
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Joined: 26 Apr 2015, 23:25
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Driver version 353.06 is out. The bad new is: it doesn't fix anything. Still low GPU utilization in Surround.


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PostPosted: 05 Jun 2015, 11:59 
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Joined: 24 Sep 2010, 09:07
Posts: 39
did anyone tried the new hotfix driver yet ?
https://forums.geforce.com/default/topi ... er-353-12/

will try later hopefully no more kernel power bsod....

nvm: sli still at 50%


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PostPosted: 05 Jun 2015, 22:51 
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Joined: 26 Apr 2015, 23:25
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Patch 1.05 is out for The Witcher 3. Still no fix.
The 353.06 nvidia drivers actually made it worse for me. Movement is erratic now.

edit: I went back to 352.86 and it's smooth again. Still only 50% gpu but movement isn't erratic.


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PostPosted: 06 Jun 2015, 08:34 
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Joined: 18 Jul 2007, 04:19
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Helifax posted a possible fix for Surround users. It involves plugging in all your monitors into one video card.

https://forums.geforce.com/default/topi ... i-scaling/

I will try it out as soon as I can.


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PostPosted: 06 Jun 2015, 23:18 
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Joined: 14 Nov 2014, 08:12
Posts: 14
Well how does he plug 3 into 1 card and still be able to use surround?
the support page with surround configurations doesn't show this when using 2x780's, and I remember I couldn't enable surround when I had it that way either.


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PostPosted: 06 Jun 2015, 23:36 
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Joined: 18 Jul 2007, 04:19
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emiljensen2 wrote:
Well how does he plug 3 into 1 card and still be able to use surround?
the support page with surround configurations doesn't show this when using 2x780's, and I remember I couldn't enable surround when I had it that way either.

He used a displayPort adapter.

I was told however that the latest patch fixed his performance problems, no matter which way he had his monitors plugged in. However I'm not getting any performance difference, and it seems I'm not the only one here.


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PostPosted: 06 Jun 2015, 23:49 
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Joined: 01 Sep 2010, 11:38
Posts: 516
I can confirm that Helifax's fix worked for me. I didn't think you could plug all connections into one card and have surround work, but it did and The Witcher 3 worked. The second card jumped around 80-90, while one stayed at a solid 99. So scaling is still being weird. The new drivers in general give me weird SLi performance and most games I played. Battlefield 4 is doing the same scaling, where i get 99/80-90, the frames seem there, but now I'm getting artifacting, and Directx crashes (which could also being the game itself). Wildstar - 90+/60-70 (but the frames seem there).

BUT, before I plugged all monitors into the one card, on these drivers (352.12) I got the reduced scaling in all games mentioned and more, but plugging them into the one card fixed it for those games....somewhat. Now it's easy to test if the artifacting and directx problems I'm getting are driver related, by going back to 350.12, which seemed to me to be the last good driver, that I have had no troubles with (but no Witcher 3 flag).

UPDATE: Just tried to run Dragon age: Inquisition and I got the same directx error with Battlefield...got to be the drivers :/

UPDATE 2: Ok, so I switch back to using connections in both cards, and The Witcher 3 goes back to 60% in surround, BUT it gives me 90+/80+ when I change settings in-game to single screen - which it wouldn't do before - I had to turn off surround in NCP, so that's a bonus...and also probably means they've done something in the new patches.

UPDATE 3: So I loaded up Dragon age and Battlefield 4, and no direct x crashes. BF4 scaling seemed off, but then it got better. I really don't know anymore :P My mind is scrambled from looking at scaling constantly since The Witcher 3/Nvidia drivers release.

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起死回生 (kishi kaisei) Wake from death and return to life..


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PostPosted: 08 Jun 2015, 00:03 
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Joined: 26 Apr 2015, 23:25
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That worked for me with nvidia driver 353.06 but movement in the game is erratic with that driver. It didn't work with 352.86.
It's definitely a step in the right direction.
Strange, but it did bring the usage (and the framerate) way up.


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