Gabriel88 wrote:
The first sequence is at the address: 0x7684
And the second sequence is at the address: 0x7756
Those are the correct offsets for the USA version. Other languages have a different position.
Gabriel88 wrote:
but the game will come back to the default 800x600
The game might reset the cfg file to default resolution if there is an issue when setting it.
Gabriel88 wrote:
BUT, it is crushing when I will move the map.
I did some more testing and I can confirm this issue with 1600x900. Sometimes it crashes when loading a map or after it is loaded during scrolling. Some other resolutions like 1440x900 have the same issue.
I'm not sure how to fix this atm. The crashes are due to the program accessing invalid memory. This fix really only disables the resolution limits, so it is fortunate that any higher resolutions work at all. But since they were probably not originally tested it isn't surprising that some don't work.
Has anyone else tried this fix?