Minor cosmetic fixes for Tiny & Big done primarily for 3x1L resolutions: Files available from the
PC Gaming Wiki Community Files (search there)
The archive contains replacements for some files in
Tiny and Big - Grandpas Leftovers\tinyandbig\assets\bin\dds\ (don't forget to make backups !)
1) Remove screen smudge & vignetteIn outdoor areas, a translucent smudgy texture is spread over the graphics to give them a dirty finish. Problem is, this texture stretches in Multi-monitor and the resulting noise is a bit overwhelming.
Indoors (i.e mostly on level 5) the smudge is replaced by a vignette effect. All it does in TripleWide is obscure some of the text bubbles.
The following modified files will resolve all or part of these issues at your convenience:
poeff_vignette.dds (outdoors, noise over gameplay and short cut-scenes)
default...
fixed...
poeff_vignette_inside.dds (indoors, black fade around the edges of the picture)
default...
fixed...
poeff_vignette_intro.dds (noise over the intro/menu and long cut-scenes. It looks pretty good actually.)
default...
fixed...
Alternatively, you can replace
vignette and
vignette_inside with copies of the
original vignette_intro. This way the game will keep a dusty, rugged look without hindering visibility:
2) Fix loading screen artThe pillarboxing is not perfect, loading percentage and "press any key" are still missing, but at least the pretty pictures are not Vert- anymore.
default...
fixed...
3) Things that were not fixed, for a reason- The UI is spanned. This humble non-mod can do nothing about it.
- Intro logos are Vert-, they don't seem to be stored with the other textures.
- Background art on level outcome (loading_levelend.dds) is Vert-. No point fixing it since the data remains cut-off.
- Reality Boy's screen frame (poeff_vignette_retro.dds) and the Laser Games loading screen (poeff_vignette_retro_filled.dds) stretch. It makes sense to keep the FOV Hor+ in VR levels.
If the frame bothers you, copy the
modified vignette_intro and rename it to
vignette_retro to remove it completely.
4) That's all~ No underpants were used as headgear during the creation of this minimod ~THE RADIO says: That's probably why it sucks.