Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 13 Nov 2013, 11:42 
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Joined: 21 May 2011, 14:18
Posts: 1232


Widescreen Grade: A
Ultra-Widescreen Grade: C
Multi-monitor Grade: C
4k Grade: Incomplete

Read Full Detailed Report - Resident Evil Revelations

Resident Evil: Revelations, known as Biohazard Revelations (バイオハザード リベレーションズ Baiohazādo Riberēshonzu?) in Japan, is a survival horror video game for the Nintendo 3DS. The game was developed by Capcom, and was released on January 26, 2012 in Japan; January 27, 2012 in Europe; February 2, 2012 in Australia; and February 7, 2012 in North America.
A high definition port of the game was released for Microsoft Windows, PlayStation 3, Wii U and Xbox 360 in May 2013.

Resident Evil: Revelations returns to the survival horror gameplay of earlier series installments, with returning elements such as a limited supply of ammunition, and more emphasis on exploration and puzzle solving.[2] The game's camera keeps an over-the-shoulder view from behind the playable character.[5] The player may move the protagonist while aiming a weapon, and has the option to switch between a first-person and third-person perspective.[5][6] A new device, the Genesis, detects items hidden throughout the game's environments.[7]
Extra features include Raid Mode, allowing two players to cooperate in battling waves of enemies.[8] Players are also able to send in-game supplies to friends via the StreetPass feature of the Nintendo 3DS.[9] The Wii U version offers additional features using the Wii U GamePad, including dual screen gameplay, Off-TV Play and Miiverse functionality.[10] The game also supports the Circle Pad Pro expansion peripheral for the Nintendo 3DS version.[11]



4:3


16:10


16:9


21:9


3x1


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WideScreen Fixer... Fixes your Surround problems to give a gorgeous 3D Surround Experience!
WideScreen Fixer

Only website to show TRUE 3D Vision Surround Gaming Videos(viewable by anyone) only at
3D Vision Surround Gallery

E-mail and Paypal (for people who wants it): [email protected]


Last edited by helifax on 16 May 2016, 16:48, edited 5 times in total.
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PostPosted: 24 Feb 2014, 00:21 
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Joined: 23 Feb 2014, 23:38
Posts: 2
Hi! The Widescreen Fixer program, workred fine for me for me about 3 weeks, but, after I made a update on the program, the menus are all compressed and it makes the game terrible to play, I already download a older version (the same is worked fine before) and nothing changes, it can be a nVidia driver configuration??


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PostPosted: 23 Mar 2014, 15:52 
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Joined: 23 Mar 2014, 15:46
Posts: 1
I have the same problem. Menus are squashed, which is bad enough, but the true problem is that the squashed HUD is relocated to just right of center of the screen, which makes the game unplayable.


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PostPosted: 22 Oct 2017, 21:12 
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Joined: 25 Sep 2011, 01:40
Posts: 27
I have a 5x1 portrait display with a resolution of 7200x2560 but the game crashes when I hit start. 3x1 doesn't work either. I've tried both the 21:9 and multi-monitor methods in the report. Any suggestions?


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PostPosted: 02 May 2019, 09:27 
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Joined: 04 Mar 2019, 19:16
Posts: 12
After latest game patch widescreenfixer no longer work. Please can someone make it run in fullscreen wide again? Thanks.


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PostPosted: 16 Jun 2019, 14:59 
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Joined: 16 Jun 2019, 14:57
Posts: 1
Can confirm the Widescreen Fixer no longer works for some reason, the game crashes everytime you try to activate the hotkey.


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PostPosted: 09 Aug 2019, 15:15 
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Joined: 09 Aug 2019, 15:14
Posts: 1
the same problem(


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