Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: Re: Flawless Widescreen
PostPosted: 11 Nov 2013, 19:55 
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Location: Haarlem, the Netherlands
HaYDen thanks a lot for fixing both the Wolf among us and Battlefield 4 single player!!! :twothumb: Donation incoming!

There is a problem with the 64 bit version when using older plugins though. For example starting the Witchers 2 will crash both the game and Flawless Widescreen. Diablo 3 won't cause either the game or Flawless Widescreen to crash, but simply won't work instead. I have not tested any other games, so not sure how they fare. Re-installing the 32 bit version will fix this problem, but won't work with Battlefield 4 I presume.

Currently the fix for the FOV in Battlefield single player will go up to ~78 I believe. Would it be possible to have higher values as an option?

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 Post subject: Re: Flawless Widescreen
PostPosted: 11 Nov 2013, 23:51 
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Joined: 07 Jun 2013, 12:25
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thanks hayden, but for me wolf among us and flawless widescreen crash when i launch the game.


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 Post subject: Re: Flawless Widescreen
PostPosted: 12 Nov 2013, 01:02 
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Don't forget to donate people! I'm not going to because I don't like Hayden much, but the rest of you should :P Nah, gotta love the man's work!

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 Post subject: Re: Flawless Widescreen
PostPosted: 12 Nov 2013, 08:55 
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Wijkert wrote:
HaYDen thanks a lot for fixing both the Wolf among us and Battlefield 4 single player!!! :twothumb: Donation incoming!

There is a problem with the 64 bit version when using older plugins though. For example starting the Witchers 2 will crash both the game and Flawless Widescreen. Diablo 3 won't cause either the game or Flawless Widescreen to crash, but simply won't work instead. I have not tested any other games, so not sure how they fare. Re-installing the 32 bit version will fix this problem, but won't work with Battlefield 4 I presume.

Currently the fix for the FOV in Battlefield single player will go up to ~78 I believe. Would it be possible to have higher values as an option?


A great example of issues when porting from 32bit to 64bit.

Offending code:
Code:
BytesRead = this->Owner->ReadMemory(this->BaseAddress,this->Address,&Result,sizeof(size_t));

New Code:
Code:
DWORD PtrSize = (this->Owner->GetArchitecture() == 64) ? sizeof(size_t):sizeof(uint32_t);
BytesRead = this->Owner->ReadMemory(this->BaseAddress,this->Address,&Result,PtrSize);


Basically when following a pointer it was reading (even in 32bit apps) the address as if it was a 64bit address, works fine on 32bit because the compiler resolves size_t to 32bit on 32bit systems and 64bit on 64bit systems, compiling as 64bit means in all circumstances it uses 8byte/64bit

I will push a new version of Flawless Widescreen that will fix this issue.

Cheers

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 Post subject: Re: Flawless Widescreen
PostPosted: 12 Nov 2013, 17:51 
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With the last update Diablo 3 works like before. The Witcher 2 on the other hand still crashes and so does Flawless Widescreen. I am happy to help if you need me to test anything.

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 Post subject: Re: Flawless Widescreen
PostPosted: 13 Nov 2013, 15:39 
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Can you try The Witcher 2 now?

Also just released another update fixing a bunch of bugs... 64bit port has opened a small can of worms.

Also updated the Call of Duty: Ghosts plugin... now supports FOV (disabled by default) - also fixes the weapon zoom FOV.

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 Post subject: Re: Flawless Widescreen
PostPosted: 13 Nov 2013, 16:08 
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Sadly the Witcher 2 still crashes.

EDIT: The wolf among us also crashes with the 64 bit version. Since I finished the battlefield campaign I am back using the 32 bit version. To be sure I did a clean install (not an upgrade) to check if that changes anything and it doesn't.

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 Post subject: Re: Flawless Widescreen
PostPosted: 16 Nov 2013, 21:58 
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Joined: 28 Aug 2013, 03:17
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Say, HaYDeN, remember how a few years back you said that you offered to update your widescreen hack for GRAW2's (AKA Ghost Recon: Advanced Warfighter 2) retail version if it didn't work? I'd like to take you up on that offer, as the game is horizontally-stretched when I am using a 2560x1080 resolution. My copy was downloaded from Uplay, but is technically a "retail release" due to its installation method. Said copy also has the exact same version number as the Steam version does after applying the latest patch: v1.5.0.3048. As is, the fix supplied in Flawless Widescreen does nothing whatsoever.


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 Post subject: Re: Flawless Widescreen
PostPosted: 17 Nov 2013, 10:00 
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Shockwave_S08 wrote:
Say, HaYDeN, remember how a few years back you said that you offered to update your widescreen hack for GRAW2's (AKA Ghost Recon: Advanced Warfighter 2) retail version if it didn't work? I'd like to take you up on that offer, as the game is horizontally-stretched when I am using a 2560x1080 resolution. My copy was downloaded from Uplay, but is technically a "retail release" due to its installation method. Said copy also has the exact same version number as the Steam version does after applying the latest patch: v1.5.0.3048. As is, the fix supplied in Flawless Widescreen does nothing whatsoever.


I had enough trouble originally porting that fix - it crashes typically after 30-60 seconds... always has done on the later versions of windows, know how to fix that issue?

You could send your exe if you want, but if it's tied to Uplay DRM - I probably wont be able to launch it?

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 Post subject: Re: Flawless Widescreen
PostPosted: 17 Nov 2013, 10:01 
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Released fix for Silent Hill 3
Released fix for Alien Rage (based on the Demo on steam, milage may vary on Full)
Released fix for Deadfall Adventures

In the works:
Path of Exile - Done but not sure about releasing due to multiplayer/bans, wait and see if I get banned first. (http://iforce.co.nz/i/kygxhtzu.lft.jpg)
Lost Planet 3

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