Toothless Spoon wrote:
valcan_s wrote:
Hey Helifax, when you have a moment man can you take a look, I scored you:
The Bureau: XCOM Declassified
Lost Planet 3
Both are UE3 games with menu scaling issues(LP3 could use a FOV boost), good luck man and thanks big time for all your work as always.
Thanks
Oh good stuff - Hayden might be looking at the bureau as well, but I'm not sure. but they both have the exact same problem with vert- menu's. The bureau actually has some nifty little tweaks in the XGame.ini that you can adjust to bring the hud into the centre monitor...BUT in doing so it brings across a little green box on the right hand side (which was obviously suppose to be off screen) - but if you do have a look Helifax, then you'll see what I'm talking about.
I was able to adjust the hud like I said and the FOV and it looks great, but yeah green box (minor) - vert- menu's is MAJOR as you can not progress in game.
http://www.wsgf.org/forums/viewtopic.php?f=68&t=26573Ahaa! So the menus are broken after you are ingame right? In the main-menu before starting the game I see the menus correctly scaled, but after I get in the game they are not scaled correctly.
Am I right? (Dunno if is not a nVIDIA thing again like with ME3) I managed to center the menus while in the game. HUD is coming up.
Ah wait! I am talking bout
Lost Planet 3 not XCOM...arrr you put a screenie from another game:P
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