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PostPosted: 24 May 2013, 21:35 
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PC Games have been shipping with cd keys for over a decade now. Digitally though, pc games can be had for MUCH cheaper than retail. When I had my 360 and PS3 I used Gamefly almost exclusively (besides any online games my group of friends were playing).

To me the only good thing about the new consoles (bar WiiU) will be the ease of porting over games to us. Who knows, maybe ports will have more options than just resolution and "graphics presets."

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PostPosted: 24 May 2013, 21:40 
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Ultimeas wrote:
PC Games have been shipping with cd keys for over a decade now. Digitally though, pc games can be had for MUCH cheaper than retail. When I had my 360 and PS3 I used Gamefly almost exclusively (besides any online games my group of friends were playing).

To me the only good thing about the new consoles (bar WiiU) will be the ease of porting over games to us. Who knows, maybe ports will have more options than just resolution and "graphics presets."


This is what is changing or should change I hope it does anyway. I hope they create for PC and "port" to console it's in my opinion the best way to do it!

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PostPosted: 07 Jun 2013, 01:16 
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http://kotaku.com/the-xbox-one-just-had ... -511766497

Quote:
The console must connect to the internet once every 24 hours in order for you to play games. For many people, from military personnel to students, that's an inconvenience, maybe even an impossibility. Never mind what happens to everybody's console if Microsoft's servers ever come down.


Quote:
The Xbox One will allow the sale of used games, at "participating retailers", but only if the publisher allows it. Publishers being the very people opposed most fiercely to used video game sales.


Quote:
There are restrictions on how you can "give" and "loan" your games away. What's more, lending won't be available at launch, with Microsoft still "exploring the possibilities with our partners".


Only the internet every 24 hours really surprises me.

And Sony won't let people actually see the console yet. No bad vibes there.

I wonder if pubs want to see how lucrative used sales can be for them or just try and kill it off?


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PostPosted: 07 Jun 2013, 05:16 
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The more Microsoft tightens its grip, the more customers will slip through its fingers.

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PostPosted: 11 Jun 2013, 04:03 
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Didn't see that coming. No used game restrictions for PS4.

Wonder how EA and Activision will treat multi-plats.

EDIT - A dark part of me wonders if every AAA game now will have required cloud functionality.


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PostPosted: 11 Jun 2013, 10:37 
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K, so war over, ps4 wins xboxone loses.

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PostPosted: 11 Jun 2013, 10:55 
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Also note the text at the bottom, the PS4 now requires a PSPlus subscription to play multi-player games, same as XBox Live. If they try to do that on PC there will be a shit storm.

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PostPosted: 11 Jun 2013, 12:54 
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Joined: 23 Dec 2010, 11:07
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The whole DRM thing is clearly at the behest of the publishers, no matter how ignorant they claim to be. If EA, Activision etc can successfully broker deals with retailers to recoup money from used sales, there's a big incentive for them to shift all their development to Xbox exclusives as a result...


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PostPosted: 11 Jun 2013, 18:14 
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Joined: 07 Jul 2007, 23:55
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The more I think about this the more odd it is. The licensing fees from the big third-party publishers are the main revenue source for the non-Nintendo consoles. Was told by an EA developer less than a year ago how season pass was basically mandatory. Now it is gone.

No way in hell that are walking away from that money on PS4.

-Timed exclusives?
-Digital only?
-Sony was only talking first party?
-Other?

As an aside, those are two ugly consoles. Betamax players.


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PostPosted: 11 Jun 2013, 19:22 
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Joined: 07 Jul 2007, 23:55
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And that didn't last long.

http://kotaku.com/third-party-publisher ... -512643240


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