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PostPosted: 13 Apr 2013, 06:12 
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Joined: 31 Jul 2011, 22:44
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Hey All,

got a new graphic card setup - 2 x Sapphire Dual-X Boost 7970s.
Nice cards so far.

Crossfire is working in games when they are Fullscreen but not in Windowed mode. Is there any workaround for that?

Basically I like to play two characters at once in SWToR so the game must be in Windowed mode and then Crossfire doesn't work. If I launch a single game in Fullscreen then Crossfire works.

I discovered that I can play the game on high settings on only one of these cards which is pretty amazing (3600x1920 res) so Crossfire isn't strictly necessary but more is always better!

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Intel 3930k (stock speed), Asus P9X79 LE, 16GB of some ram. 240gb SSD and 1TB Raid 0. Silverstone Fortress FT02 case.

2 x Sapphire 7970 Dual-X OC/Boost

3 x Dell 2412 in 3P 3600x1920 (3880x1920 bezel corrected)


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PostPosted: 13 Apr 2013, 12:50 
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Hi Pox67,

I'm afraid that a limitation inherent to Crossfire, it only works in full screen. Sorry!


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PostPosted: 13 Apr 2013, 13:22 
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Same goes for Nvidia SLI, both technologies work only in full screen mode.

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PostPosted: 13 Apr 2013, 22:00 
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Delphium wrote:
Same goes for Nvidia SLI, both technologies work only in full screen mode.


Actually before the 7970's I had SLi GTX 670s. They worked just fine in SLi with SWToR in windowed mode.

Seems AMD is still a step behind in the dual card stakes, these Sapphire 7970s are damn fast cards though.

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Intel 3930k (stock speed), Asus P9X79 LE, 16GB of some ram. 240gb SSD and 1TB Raid 0. Silverstone Fortress FT02 case.

2 x Sapphire 7970 Dual-X OC/Boost

3 x Dell 2412 in 3P 3600x1920 (3880x1920 bezel corrected)


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PostPosted: 13 Apr 2013, 22:42 
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pox67 wrote:
Delphium wrote:
Same goes for Nvidia SLI, both technologies work only in full screen mode.


Actually before the 7970's I had SLi GTX 670s. They worked just fine in SLi with SWToR in windowed mode.


After some research, I do indeed stand corrected. Been a long time since I had nvidia, glad to see they had this improvement, I never knew it.

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| Gigabyte X79S-UP5-WiFi Skt2011 | i7 4820k @4.4GHz Watercooled (Ivy Bridge-E) | Corsair Vengence 32GB @2133MHz 11-11-11-27 2T Quad-Channel (8x4GB) | AMD R9-Fury-X 4GB @1140/505MHz + EKWB Watercooled | 256GB Crucial MX200 SSD | 8x 1TB Samsung F3 SATA-II | Corsair 850W TX PSU | 3x Dell S2209W 22"wide TFT's (5760x1080res) | Logitech Z-5400 5.1ch speakers | Win7 Ultimate x64 |


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PostPosted: 15 Apr 2013, 02:05 
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Oh... so it really is a Driver problem then ?

always tought thats a limit from DirectX.

btw how does that look with OpenGL ? same ?

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PostPosted: 15 Apr 2013, 02:37 
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Haldi wrote:
Oh... so it really is a Driver problem then ?

always tought thats a limit from DirectX.


Must be a driver issue, it would be nice if AMD got that working.

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Intel 3930k (stock speed), Asus P9X79 LE, 16GB of some ram. 240gb SSD and 1TB Raid 0. Silverstone Fortress FT02 case.

2 x Sapphire 7970 Dual-X OC/Boost

3 x Dell 2412 in 3P 3600x1920 (3880x1920 bezel corrected)


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