helifax wrote:
Hello all,
Here it is:)- Simply download the attached plugin and put in WideScreen Fixer Plugins folder. (It will be part of WSF in the next update)
- Select it, configure it (or leave it on Autodetect -> Tested only on nVidia Surround)
- Start the game. Be sure to use the same resolution ingame as the one of your Desktop resolution, otherwise manually configure the plugin.
- The plugin will automatically enable.
PS: I noticed that after the plugin kicks in, Resident Evil 6 process starts to use 100% CPU and the game might stutter for around 10-15 seconds, before it reverts to normal. I have no idea why this happens, but it doesn't break the game or anything else. I thought to mention this also, so people know what to expect and that indeed this is "normal" behaviour. Like I said after 15 seconds the game reverts to normal and is fully playable.
PPS: The game doesn't support bezel corrected resolutions and I haven't looked into enabling support for those at the moment.
So, grab it use it and let me know how it works for you:)
Best Regards,
Helifax
Thanks Helifax! You da man! (c:
EDIT: It's not perfect but it's playable at least. (c:
The only thing I noticed was I started a new game as Helena and at the time I could use my gun the HUD was on the center monitor but half way up the screen not at the bottom. I will try it again and SS it.
EDIT 2: Yeah it happened again, was hopeful it was the fact I setup the MM res and it was just being finicky but no such luck here are the images.
Just so you know it was at that same position even after the dialogue.
Yes, I know...apparently applaying the same fix to the reloaded and steam version gives diff results (the steam version got 1 patch though) Anyway I talked to Hayden and he also posted a screenie with a perfect text and hud. I guess he will release it in the following days:)