Joined: 02 Nov 2009, 12:14 Posts: 1031 Location: Lincoln, UK
Today I'm giving you quick look at the most recent Devil May Cry, the game is unfortunately vertical minus, but being an Unreal Engine game there is a configuration option in BaseEngine.ini called AspectRatioAxisConstraint which can be changed to make the game horizontal plus. However because the game wasn't designed for this it creates another issue that is almost as bad, as you fight you'll find the game appearing to zoom out more and more, till it gets to the point that it becomes hard to see attackers coming at you.
At time of writing we don't have a fix for this, the video below will show the issues in more detail and this year I'll be trying to make a habit of making these shorter videos if a game doesn't have proper support. Feel free to like or dislike my video and comment are always welcome too.
While this video can be watched on any screen it has been encoded to look best on a multi-monitor system, so if your running such a system, then select original quality from the drop down box and watch in fullscreen.
_________________ : ) Skid : ) My Multi-Monitor Focused YouTube Channel: http://www.youtube.com/c/SkidIncGaming My Twitch channel which I've been known to stream on from time to time: http://www.twitch.tv/SkidInc "Imagination is the only weapon in the war against reality."
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