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 Post subject: Any fix for I AM ALIVE?
PostPosted: 30 Oct 2012, 21:54 
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Is there fix for I am alive?

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PostPosted: 20 Nov 2012, 01:52 
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Not a fix but I'm hoping that the games behavior info will at least spark interest. The options menus has three settings for aspect ratio: 4:3, 16:9, and 16:10; at my resolution this setting seems to just squish the horizontally stretched image vertically. Sadly no "auto" setting. The 16:9 option oddly is the only one that shows the game without letterboxing, logically the other aspect ratios should be showing the game with pillarboxing or just plain stretching. The game uses the Unreal Engine.

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PostPosted: 20 Nov 2012, 14:49 
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when i use 4:3 16:9 or 16:10 nothing happens,the game runs only on 1 monitor!!!!

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PostPosted: 25 Nov 2012, 02:12 
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Which version of the game do you guys have? Steam? Based on Mobster's pics his version is having an aspect ratio problem.

Mine is from Amazon and it renders Vert-, but that can be fixed:
Image

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PostPosted: 25 Nov 2012, 03:02 
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I've also implemented a fix for the Steam Version (well it's signature scan, so will work on all versions on the game)

Image
Image

However, it seems like this game is similar to Borderlands, where by it periodically scans the EXE for consistency and will crash if it detects changes, takes about 20 minutes tho, GeneralAdmission, did you you experience this?

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PostPosted: 25 Nov 2012, 13:40 
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Turns out the game randomly crashes (for me atleast) without any molestation at all.

HUD doesn't seem easily fixable and there appears to be some issues with distance culling at higher FOV values.

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PostPosted: 25 Nov 2012, 22:26 
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No crashes here. I don't think I've pushed the FOV high enough to see any culling issues. What's the symptom? Do objects pop in/out, or is it something more garish like terrain disappearing?

Will you be releasing a plugin for FW soon? I'm interested to see if it works with my version of the game.

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PostPosted: 26 Nov 2012, 08:16 
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GeneralAdmission wrote:
No crashes here. I don't think I've pushed the FOV high enough to see any culling issues. What's the symptom? Do objects pop in/out, or is it something more garish like terrain disappearing?

Will you be releasing a plugin for FW soon? I'm interested to see if it works with my version of the game.


I've released what I have so far....

I'd be surprised if it didn't work with any version you threw at it, even the cracked EXE should work fine.

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PostPosted: 27 Nov 2012, 01:15 
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The fix works great HaYDeN, thanks!

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PostPosted: 27 Nov 2012, 22:43 
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Fix works great...Thanks!!

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