Widescreen Gaming Forum

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 Post subject: World of Warcraft FPS
PostPosted: 29 Dec 2004, 13:48 
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Joined: 29 Dec 2004, 13:45
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I have WoW working fine on my 23" ACD at 1920 x 1200 rez

But my FPS seems to be capped out at 30 FPS.

Is this typical of widescreen gaming? I have a Geforce 5950 Ultra w/256MB and my monitor is connected thru a DVI port

I think its capped because the FPS display just sticks on 30. Never budges.


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 Post subject: World of Warcraft FPS
PostPosted: 29 Dec 2004, 14:35 
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Joined: 31 Jul 2004, 22:53
Posts: 36
sounds like a framerate limiter. check the game's advanced video options.

some games actually do better locked at 30 though - gta3 and vice city get really erratic without locked framrates.


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 Post subject: World of Warcraft FPS
PostPosted: 29 Dec 2004, 18:49 
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Joined: 13 Oct 2003, 05:00
Posts: 7358
Be happy your getting that. :lol: WOW runs at 18-20 FPS on my G5 iMac at 1680x1050. It runs at mid-20s on my nx9500 at 1440x900. I've heard of higher frame rates in indoor locations, but it does sound like you may have a cap.


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PostPosted: 29 Dec 2004, 19:02 
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Joined: 01 Sep 2004, 20:44
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I have WoW working fine on my 23" ACD at 1920 x 1600 rez

First of all, let's get the numbers straight. It's 1920x1200.

Is this typical of widescreen gaming? I have a Geforce 5950 Ultra w/256MB and my monitor is connected thru a DVI port

No, it's not. I get 65~100+ FPS with my X800XT PE, and FX-55 at 1920x1200 with 4xAA + 16xAF.

I think its capped because the FPS display just sticks on 30. Never budges.

Vertical sync is enabled by default in WoW.
If you want leave V-sync enabled, also enable triple buffering. This will help with FPS when V-sync is turned on.


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