Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: dopefish wrote:chieftex
PostPosted: 17 Nov 2011, 16:47 
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[quote]Thanks very much! Doesn't appear to go back far enough though. Do you have any older than 2010? I believe mw2 was 2009, but I'm not sure which version of single player came on the retail disk. All versions of WSF tried say game running: YES (unsupported version) or similar.


I do not have any versions older than that online. You can go into the settings of Widescreen Fixer and disable the option to show only the latest version. This should show every version of MW2 supported. What's the exact version of MW2 he has?

When Widescreen Fixer says Unrecognized, that's all that it means. It does not mean unsupported. It's just saying it does not recognize which version of the game is being run. The fix may or may not work still.



Thanks for letting me know. I don't know what version he has, there doesn't seem to be a version number written on the screen. In multiplayer there should be I imagine, but that would be different no?


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 Post subject: LA Noire
PostPosted: 17 Nov 2011, 16:49 
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Hello

can somebody tell me what is the exact name of the install folder for LA Noire? Just look into Steam folder, SteamApps then Common., Is it LA Noire? or L.A. Noire? I need the exact name in order to make widescreen fixer work with Theta version.


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PostPosted: 17 Nov 2011, 17:13 
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I'm totally going to remove identification from the next version of Widescreen Fixer. No matter how much I say it's purely cosmetic and has nothing to do with the fix itself, people still ask every day about it.

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PostPosted: 17 Nov 2011, 21:51 
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I'm totally going to remove identification from the next version of Widescreen Fixer. No matter how much I say it's purely cosmetic and has nothing to do with the fix itself, people still ask every day about it.


Oops! I hope that's nothing to do with what I said!


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 Post subject: chieftex wrote:dopefish
PostPosted: 17 Nov 2011, 23:11 
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[quote]I'm totally going to remove identification from the next version of Widescreen Fixer. No matter how much I say it's purely cosmetic and has nothing to do with the fix itself, people still ask every day about it.


Oops! I hope that's nothing to do with what I said!

Not at all. It had to do with Gunhead's post directly above mine.

He thinks that changing the path will cause Widescreen Fixer to work with it. However, the path has nothing to do with it.

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 Post subject: More updates on L.A.
PostPosted: 18 Nov 2011, 00:39 
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More updates on L.A. Noire:
http://widescreengamingforum.com/forum/forums/gaming/requestdiscuss-game-solutions/18152/la-noire-any-chance-fix?page=2#comment-235220

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PostPosted: 18 Nov 2011, 01:17 
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Dopefish, the work you do on a single monitor is amazing. We know you do these fixes for free with no expectation, but allow us to say thanks. 8)

WSGF is keen to help get you into an Eyefinity/Surround setup to assist you when making multi-monitor fixes, and we're hoping that people who have used your fixes and enjoyed gaming with them will help meet this goal.

For everyone wishing to donate to dopefish for his fixes, Ibrin has setup a ChipIn which you can donate to, to show your appreciation! Check it out on the left hand sidebar.

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PostPosted: 18 Nov 2011, 18:58 
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More updates on L.A. Noire:
http://widescreengamingforum.com/forum/forums/gaming/requestdiscuss-game-solutions/18152/la-noire-any-chance-fix?page=2#comment-235220


Massive thanks dopefish I just donated $200 at the WSGF chip in link, I have to thank you hard core for MW3 and LA. Also of course I appreciate HaYDeN's works as well and others.

If you guys rather I donate to you guys directly(your links) than the chip in donate button please guys PM me, and for now on I will donate directly I have done it in the past but tried this way this time.

Thanks m/


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PostPosted: 18 Nov 2011, 23:53 
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Joined: 09 Nov 2011, 03:00
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Is there any update as to wether or not the FOV on the vertical can be changed aswell as the horivontal FOV

Check my post to see what i mean.

http://widescreengamingforum.com/node/7971?page=88


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 Post subject: update rate?
PostPosted: 19 Nov 2011, 02:58 
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Joined: 10 Nov 2011, 01:43
Posts: 34
Hey dopefish,
What is the update rate within the settings tab? Just curious about what it does, and what I should have it set to for optimum performance. Currently it's set to 100ms.


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