guess it will be released when it's done. Those guys are doing the game developers job, just for free and it's obviously not so simple. Whithout proper CAPs from AMD the game isn't that much enjoyable in Eyefinity-Resolutions at all performancewise so I play without Crossfire and Eyefinity meanwhile.
I wish we were doing the developers' jobs. If that were the case, with debug tools, full source, etc., we'd have had this done in about two hours flat. Instead, we're attacking it from multiple angles: EvilEngineer and I have been trying to fix the interface's Flash files (which, admittedly, won't solve everything, but should make the game playable), Helifax is fixing things through memory hacks/injections/etc., and I'm not certain how Hayden goes about things, but it's safe to say he doesn't have source code either :)
I'm not waiting until the fixes are *perfect* to release any progress to you guys, but things just aren't playable yet. We're getting closer.