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PostPosted: 09 Oct 2011, 03:01 
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Joined: 21 May 2011, 17:24
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It seems like after the patch +cvaradd hands_fovscale 1 no longer works. I have it in my launch options and the guns are all stretched out now. I'm not even sure that the fov cvar works either.


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PostPosted: 09 Oct 2011, 03:15 
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It seems like after the patch +cvaradd hands_fovscale 1 no longer works. I have it in my launch options and the guns are all stretched out now. I'm not even sure that the fov cvar works either.


Yes thats true unfortunately, ive edited the Detailed Report, btw HaYDeN told me he may try to create a fix for this soon. :onethumb


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PostPosted: 09 Oct 2011, 04:24 
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[quote]It seems like after the patch +cvaradd hands_fovscale 1 no longer works. I have it in my launch options and the guns are all stretched out now. I'm not even sure that the fov cvar works either.


Yes thats true unfortunately, ive edited the Detailed Report, btw HaYDeN told me he may try to create a fix for this soon. :onethumb

Worked for me after I pasted the command into the rageconfig.cfg

Create a file called rageconfig.cfg in the ragebase directory, paste the commands into this file. save. run the game and be happy


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PostPosted: 09 Oct 2011, 04:28 
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Worked for me after I pasted the command into the rageconfig.cfg

Create a file called rageconfig.cfg in the ragebase directory, paste the commands into this file. save. run the game and be happy


I tried it and it didnt work. Do you have the steam version with today's patch installed ?


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PostPosted: 09 Oct 2011, 04:39 
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I tried it and it didnt work. Do you have the steam version with today's patch installed ?


Yepp. But to be honest, now it didn't work anymore. After I wrote my line rage crashed. I restarted and now I the fix doesn't work for me neither. Strange. So, forget what I wrote ;(


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 Post subject: Np, cheers.
PostPosted: 09 Oct 2011, 04:49 
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Np, cheers.


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PostPosted: 09 Oct 2011, 08:47 
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Hayden on the spot with the fixes.

Thanks.


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 Post subject: Fix that includes
PostPosted: 09 Oct 2011, 09:31 
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Fix that includes hands_fovscale.

mov [handsfovscale], (float)0.95 // Change this value to alter Hands FOVScale

rage-gui_update_48_9.zip for 5760x1080
rage-gui_update_48_10.zip for 5040x1050

Or download either one and edit yourself. (eg. Bezel compensated)

Attached files rage-gui_update_48_10.zip (977 B) rage-gui_update_48_9.zip (976 B)

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 Post subject: HaYDeN wrote:Fix that
PostPosted: 09 Oct 2011, 11:04 
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Fix that includes hands_fovscale.



Fantastic job HaYDeN :crown: , youve done in hours what id couldnt (havent care to do) in years, new files added to the game's Detailed Report.


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PostPosted: 09 Oct 2011, 18:02 
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Joined: 21 May 2011, 17:24
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Hayden, you are awesome.

But I was wondering, is there a way to just re-enable cvaradd? It seems the patch disabled the use of cvaradd commands. I've noticed before that self shadowing on characters in Surround resolutions was terribly blocky, so I was using
cvaradd r_dimShadowForceHighQuality 1
cvaradd r_dimShadowResolution 1000
in my launch options to force all dynamic shadows to be high quality, but now that no longer works as well.


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