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PostPosted: 08 Mar 2011, 02:46 
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Hey guys,

It's me again, and I was wondering how do you run Halo 2 in triple wide resolution? The -vidmode command doesn't seem to have an effect any more...


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PostPosted: 08 Mar 2011, 03:06 
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w00t just tried running it in windowed mode with -w 5760 -h 1080 that did the trick :mrgreen:


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PostPosted: 31 Mar 2011, 20:34 
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Joined: 31 Mar 2011, 20:28
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Didn't work for me. Trying this does nothing. SoftTH stretches background video on menu across all heads, but everything else just sits on the left monitor.


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PostPosted: 05 Apr 2011, 07:10 
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Joined: 20 Aug 2009, 04:20
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The way I get it, is playing the game in windowed mode, then resizing the screen using ultramon.

I just tried your solution and it doesn't work. How did you right you shortcut? Screenshot of you editing it maybe?

EDIT:

Well here's an easy way to do this without ultramon.

1. Run Halo 2 in windowed mode and then exit out of halo 2.
2. Make a shortcut of halo2.exe
3. Right Click the Shortcut and hit properties.
4. Under the the Shortcut tab (you should be there right now) you'll find a place that says "Run: Normal Window"
5. Change that to "Run: Maximized"
6. Hit OK
7. Double click the shortcut and halo 2 should run maximized across your main monitor.
--In eyefinity / surround that would be what ever is your grouped monitors.

This should work with any game that runs in a window.

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PostPosted: 10 Apr 2011, 04:25 
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Joined: 31 Mar 2011, 20:28
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Not working either. UltraMon just stretches the 1680x1050. Still can't increase actual render resolution or aspect ratio.

Running two NVidia cards here, 270.51 drivers, DVI/HDMI/DVI and still no option to enable surround. So Setting to maximize only works for center screen.


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