Following on from that, I'd be very interested, given that TechPowerUp! has shown that PCI-E bandwidth has almost no impact on fps even with GTX480s until you cut bandwidth down to PCI-E 1x... how much of an impact reduced PCI-E bandwidth has on Surround.
I agree with the low importance in general of PCI-E even with high end graphic cards, but:
- In multigpu PCIE bandwith do have a bigger role (as so the CPU) than with monogpun
- As seen with SoftTh (and Nvidia's is very similar, except for optimizations done at driver level) in very high resolutions, when you have to pass constantly data (apart from the SLI/CF one needed to gpu synchronization), pcie bandwidth is very important.
Because of that, SoftTh has many options to reduce PCIE bandwidth needed (lower resolution in lateral monitor, lower bit depth). You can even test the impact from pcie bandwidth in real time, activating/deactivating lateral outputs with a hotkey (image is rendered always internally at full resolution / full bit depth), so yo can compare results w/wo sending images to lateral monitors, and the differences are about a 30-60% less performance at 3x2560x1600.
The question is how well can manage nvidia drivers all of this. It should be perform far better than SoftTh, but I'm not so sure it fully eliminates the bandwith issue when we are speaking about 12mpx+ resolutions.