Thanks for posting this up Paradigm. I really had no idea how much of an impact VRAM had on performance in surround until I saw this. It does raise one question however, you mention that after a card maxes out it's VRAM it goes to normal RAM, would acquiring more RAM help increase framerates when this occurs in games, or is it the offloading of the VRAM to the RAM itself what causes the massive framerate drops? If so, would it also be possible to perhaps dedicate an amount of RAM to VRAM, permanently - to avoid the system crapping out when it has to offload to RAM?
I ask this because I had a rather odd issue awhile back that I never sorted out.. I had purchased a new processor (went from a dual core to a quad core), and upon booting up I lost about 750mb RAM. In BIOS it recognized all 4 Gigs of RAM, but only 3.25GB we're "Usable". I checked for bent pins, dust, re-seating ram, updated bios, troubleshooted for days, never figured out the problem. All my games still worked fine, no blue screens, so I ended up going on my way, decided to quit before I just made things worse. I went to update my windows experience index and when I did I found that windows was indicating my Video Card had almost 2.5gb of VRAM, accounting for my mysteriously lost RAM. This problem went away when I got a new motherboard, and I haven't been able to replicate it, not that I tried. Odd that I'm finding myself now trying to replicate this problem that drove me mad :P.
Sorry if I'm mucking up your thread here with my silly questions >_> Just curious about the wonderful inner-workings of VRAM/System RAM.
|