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PostPosted: 21 Jul 2010, 19:34 
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Joined: 27 Oct 2008, 20:53
Posts: 66
Landscape over landscape would be interesting for this, as would eyefinity 6 :shock:


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PostPosted: 21 Jul 2010, 20:35 
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Joined: 14 Nov 2006, 15:48
Posts: 2356
> Aiming cursor for me disappears when pointed to the right of my character

In the patch notes today:

# Fixed HUD elements being cut off in ultra wide resolutions


That might be fixed :)


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PostPosted: 21 Jul 2010, 20:53 
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Joined: 27 Oct 2008, 20:53
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Fix for the idiotic and pointless screen shaking

http://forums.steampowered.com/forums/showthread.php?t=1372066


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PostPosted: 21 Jul 2010, 21:06 
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Joined: 02 Mar 2010, 23:58
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[quote]> Aiming cursor for me disappears when pointed to the right of my character

In the patch notes today:

# Fixed HUD elements being cut off in ultra wide resolutions


That might be fixed :)

No issues here with Eyefinity today so it looks like they fixed that one.


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PostPosted: 22 Jul 2010, 07:19 
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Joined: 20 Aug 2009, 04:20
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They fixed the HUD and Cursor issues with the patch.

Also, I will say, I LOVE THIS GAME.

The only thing is that a Centered HUD would be preferable. And that the game seems easier with a Controller.

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PostPosted: 22 Jul 2010, 17:42 
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Joined: 31 Jul 2006, 14:58
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First Person Mode

Got a video up for your enjoyment!

Be sure to watch in HD + Fullscreen

http://www.youtube.com/watch?v=RkM8R1sbw0M

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PostPosted: 24 Jul 2010, 23:38 
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Joined: 28 Jun 2009, 22:17
Posts: 760
just tried out this game
while the experience in offline practice is just pure awesomeness (but rather shortlived)
online sucks big time as far as I'm concerned
it seems there's no ability to check out people pings before hand unless I missed something somewhere
therefore you stumble into a game with random people where everyone just teleports around...
-difficult NOT to hit your comrades
-difficult to know if a critter is dead or not

basically more or less unplayable depending on specific conditions ...
happened to die surrounded by 6 critters which just teleported around me in a circle for example ... :doh

it sucks because I just love coop & this game seems really fun..


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PostPosted: 25 Jul 2010, 01:04 
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Joined: 12 Feb 2010, 12:48
Posts: 15
I played a few games with friends and quite enjoyed it, but the last one I played I was all lagging out and I was the only one who was, it was totaly unplayable. So yeah, a ping feature is well needed.


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PostPosted: 25 Jul 2010, 04:29 
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Joined: 28 Jun 2009, 22:17
Posts: 760
just wanted to correct myself on a couple of points
-lag free games are a boon
-lag full games still mean doom
-with commands one can actually turn the multiplayer experience in a singleplayer one through the use of bots & friends only servers
-offline training can be extended to the whole campaign however with the point above it's not really needed anymore

-camera shacking needs to be off because this + even a small amount of lag = doom yet again (yeah it's a rather fast action game)

-it seems some commands can actually allow small advantages for players using them efficiently (like those for increasing the distance you can see when your mouse border the screen edge ...)


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PostPosted: 14 Aug 2010, 02:43 
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Joined: 14 Oct 2009, 03:11
Posts: 1441
This game rocks for a free game. Play it on Eyefinity triplescreens without issue.

How does it relate to Alien Breed? They look very similar...?

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