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PostPosted: 22 Feb 2010, 01:14 
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I noticed a bug with Bezel Compensation (BC) in Dirt 2. When you set the BC resolution 5284 x 1050 BC doesnt work. When you set the normal eyefinity resolution 5040 x 1050 BC works. If you minimise while at 5040 x 1050 when BC is working and go back to the game BC is off again.

tested using the 10.3 pre (8.71) driver.


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PostPosted: 22 Feb 2010, 03:54 
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Joined: 06 Feb 2010, 06:21
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Bezel Management is awesome! I am new to triple monitor gaming but I heard someoen say that bezel managment only matters for simulation games. I could not disagree more. I kinda knew what bm was but wasnt completly sure how it worked, this is the final piece to my eyefinity puzzle now I am golden, everyting is working fantastic.. well expept crossfire, eyefinity, and v-syncing games to 60 fps but other than that :cheers :rockout


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PostPosted: 22 Feb 2010, 06:39 
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I temporarily got bezel management to work by switching my Dell 2707 (flanked by a pair of asus vw266h - and all 3 are 1920x1200) from the 5870's DVI to the DP/DVI adapter. I switched it while the computer was on, and CCC id the Dell as another vw266h. Bezel management became available.

It worked until I reboot the computer. Then CCC correctly id the Dell as a Dell and bezel management is gone again. Oh well, at least I get to try it out. And if I want to use it again, I'll know what to do.


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PostPosted: 22 Feb 2010, 09:41 
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I only tested it with Xmen Origins Wolverine today, it worked. Had to manually edit an .ini file with the new bezel managed resolution.

I kinda wish we had the "cliping" method like the TH2G and that it could be toggled on/off with a key combo just because then you know its 100% compatible with any game that supports eyefinity with no need for new resolution support (like in the case of Xmen I would have to edit the .ini every time I want to use a different resolution, so if I am not using bezel managed mode and boot into the game it will reset to 800x600 or what ever)

The other reason is because if you have an important HUD element or icon, text, anything behind the bezel but its only temporary (maybe game options menu) you want to toggle it off for a moment to see that but then turn it on again when playing the game. Plus lower resolution = better frame rate.

I wonder how bad playing at 6004x1200 is going to hurt my frame rate vs 5760x1200.

Anyways, any sort of bezel management is a good thing and I am not complaining, just hopeful that they dont stop here and try to make it even better by adding the for-mentioned technique in addition to this one.

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PostPosted: 22 Feb 2010, 10:04 
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Joined: 28 Jan 2010, 10:11
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I noticed a bug with Bezel Compensation (BC) in Dirt 2. When you set the BC resolution 5284 x 1050 BC doesnt work. When you set the normal eyefinity resolution 5040 x 1050 BC works. If you minimise while at 5040 x 1050 when BC is working and go back to the game BC is off again.

tested using the 10.3 pre (8.71) driver.



same here , did not work indeed ,did hear sound but no image.

but for me the most important , FlightsimX, works like a charm.
did also play operation flashpoint, and that works fine to.


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PostPosted: 23 Feb 2010, 00:59 
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Did Crysis today with the new intermediate bezel managed resolution it was a low enough resolution to allow the game about 30fps average on all High in DX10 but still thats just not quite enough to be good since there are parts of the game much more demanding. The next lowest resolution is like 600pix vert and thats just too low...

But the first intermediate resolution looks great, just as good as the full 1920x1200 to me. I am enjoying bezel compensation I think I prefer it on when a game supports it.

I hope I have a full open day to break out my wheel and play some Dirt 2, its been a month since I have played.

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PostPosted: 23 Feb 2010, 08:00 
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same here , did not work indeed ,did hear sound but no image.

but for me the most important , FlightsimX, works like a charm.
did also play operation flashpoint, and that works fine to.


For Dirt 2 if you alt tab the image comes back on 1 screen then you can keep changing resolution until it doesnt go blank and BC is on. Bit of a hassle but once its set it looks nice.

Aliens vs Predator and left 4 dead 2 works well also.


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PostPosted: 25 Feb 2010, 09:17 
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How awesome is this! Bezel management AND full screen gaming on all 3 screens.

:cheers

Has become the new standard on all my customer computers now. Bezel management was always important and most (all) customers went for the Matrox solution, but this is even better.

Thanks for the video tutorial!

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PostPosted: 25 Feb 2010, 09:18 
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For Dirt 2 if you alt tab the image comes back on 1 screen then you can keep changing resolution until it doesnt go blank and BC is on. Bit of a hassle but once its set it looks nice.

This was confusing. When I set it to 5xxx x 1050, the game screens would not have bezel management working, but when I would set it back to 5040x1050, it works full screens with bezel management.

:nudgenudge

Works in the end so I'm happy.

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PostPosted: 26 Feb 2010, 01:18 
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Here is a video I took today of Dirt 2 with Bezel Compensation.

I finally have a camcorder :D but my little cell phone sized Vado HD is a far cry away from a real camcorder.

http://www.youtube.com/watch?v=7bWkmyD1bfQ

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