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[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: Re: Metro 2033
PostPosted: 15 Apr 2010, 22:08 
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Joined: 01 Jun 2009, 23:36
Posts: 110
hey guys, can someone help pls?

I have 3 x Dell 24" setup with single 5870, using 10.3 drivers

when I start the game, the menu is so chooppy, as in only every 2-3 seconds something happens ... I cnat even do anything as its like frozen all the time and the sounds goes for a split second then cuts out ... any thoughts?

That happened with me, what drivers are you using? i was on 10.5's changed it to the 10.4 hotfix and now its fine.


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 Post subject: Re: Metro 2033
PostPosted: 16 Apr 2010, 08:24 
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Joined: 28 Aug 2009, 06:13
Posts: 27
I tried to install the 10.4 hotfix but it said during installation something like no drivers were installed. so I had to reinstall the original 10.3 package. :(


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 Post subject: Re: Metro 2033
PostPosted: 08 May 2010, 19:48 
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Joined: 13 Jan 2010, 14:25
Posts: 122
I cant even use eyefinity with this game.

My screen ust flashes on fast and i can bearly see the menu!

Same on Wolfenstien and Some other games...

just cause 2 works fine tho :P


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 Post subject: Re: Metro 2033
PostPosted: 04 Jun 2010, 03:50 
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Joined: 29 Mar 2008, 17:19
Posts: 205
Pleased to report that SoftTH is running the game dx9 5040x1050 quite nicely.

The game is like a Russian Fallout 3, but with some nice intimate combat (at least early in the game) where stealth and tactics work. Sneaking around in the dark and putting a double shotgun blast to someone is quite satisfying!

Used the fov 60 in the two cfg files and it looks about right to me.

When I first ran the game triplewide it squished everything onto the middle monitor (as the game still had 1680x1050), selected 5040x1050 and looked great.

Mouse is slow on the menus, but appears normal in game.

Running highest settings, no stuttering.

Have the 8800GT configured to handle the PhysX so the GTX 470 can handle the resolution.

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 Post subject: Re: Metro 2033
PostPosted: 06 Jun 2010, 15:44 
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Joined: 04 Mar 2010, 20:17
Posts: 34
Is this game still not patched and working with eyefinity properly?


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 Post subject: Re: Metro 2033
PostPosted: 06 Jun 2010, 20:28 
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Joined: 04 Mar 2010, 20:17
Posts: 34
Eyefinity seems to be working ok for me right from the install am I just lucky?? - just the over sensitive mouse problem but I maybe able to adjust that in the logitec settings.


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 Post subject: Re: Metro 2033
PostPosted: 11 Jun 2010, 17:58 
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Joined: 04 Mar 2010, 20:17
Posts: 34
what does the latest patch do (don't want to install if it messes the thing up) and it is the only patch they have released?


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 Post subject: Re: Metro 2033
PostPosted: 14 Jun 2010, 17:24 
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Joined: 11 Jun 2010, 17:19
Posts: 23
hey guys, can someone help pls?

I have 3 x Dell 24" setup with single 5870, using 10.3 drivers

when I start the game, the menu is so chooppy, as in only every 2-3 seconds something happens ... I cnat even do anything as its like frozen all the time and the sounds goes for a split second then cuts out ... any thoughts?
I just grabbed this game today through Steam. I had the same exact problem with 3 Sam P2450's using 1 HD 5870 with 10.5. I was getting 1 frame per 2 seconds. Using DX9 was fine, but anything above was a lost cause.

I chose graphics over widescreen, so I disable the other 2 screens.


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 Post subject: Re: Metro 2033
PostPosted: 14 Jun 2010, 22:37 
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Joined: 21 Mar 2006, 05:01
Posts: 1993
Does triple-screen still give you incorrect mouse sensitivity When i first tried it just after release, the games' mouse behaviour went wonky; the horizontal movement was 3x greater than the vertical. Made the game pretty unplayable.


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 Post subject: Re: Metro 2033
PostPosted: 15 Jun 2010, 19:11 
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Joined: 06 Mar 2008, 17:20
Posts: 3424
Yep, maybe not 3x greater, but horz mouse movement is still faster. I got used to it, though - it's more the un-smoothness of the mouselook and the low FOV that make my eyes burn after ten minutes...


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