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 Post subject: Spider-Man 3
PostPosted: 10 May 2007, 16:51 
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Widescreen Grade: C
Ultra-Widescreen Grade: C
Multi-monitor Grade: C
4k Grade: C

Read Full Detailed Report - Spider-Man 3

Spider-Man 3 is an action game loosely based on the Spider-Man 3 film and released for the Xbox 360, PlayStation 3, PlayStation 2, Wii, PlayStation Portable, Nintendo DS, Microsoft Windows and Game Boy Advance. The game's plot expands on the film by including additional characters and elements from the Spider-Man comics and the Marvel Universe. Depending on the platform, different villains from the comics are featured, but all versions of the game feature the film's main villains: Venom, New Goblin, and Sandman.




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PostPosted: 11 May 2007, 05:18 
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Joined: 31 Jan 2007, 18:04
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That looks very cool, but how does it run like that?


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PostPosted: 11 May 2007, 14:27 
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Joined: 21 Jun 2006, 20:04
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Impressive; are you becoming seasick while swining through the streets?


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PostPosted: 11 May 2007, 15:40 
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It runs OK ... the game is caped at 30fps anyway ... :shock: ... it seems smooth enough with my 360 controller but a bit choppy with my keyboard and mouse.

Seasick ? ... no it is great fun ... :mrgreen:



[Admin Edit - Moved these images to an Image Gallery - http://widescreengamingforum.com/gallery/spiderman-3-triplehead]

Activision says the city is 2.5 times bigger than the one in Spider-Man 2 ... with 20 miles of subways and sewers, and a number of buildings that you can enter.
An interactive map allows you to rotate and zoom a fully 3D map of the city ...
There are 42 missions ... 10 different story lines ... 9 not from the movie ...
There are also random events such as hurt cops and gang fights that pop up as you swing around the city ...
There are ... races and skydiving challenges ... really hard ... :lol:
Also many ... gang tokens ... secret tokens ... skyscraper tokens and subway tokens to find and collect.

I haven't started any story line as such but I've clocked up about 12 hours of swinging ... exploring and dealing with the odd crimes that crop up

I'm really enjoying it ...
TH made all the difference as far as I am concerned as it is so impressive swinging around with the extra peripheral view ... :D


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PostPosted: 12 May 2007, 02:17 
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Joined: 15 Apr 2005, 19:49
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That does look slick, if we could get Hor+ with widescreen I'd consider buying it.


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PostPosted: 12 May 2007, 04:36 
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It runs OK ... the game is caped at 30fps anyway ... :shock: ... it seems smooth enough with my 360 controller but a bit choppy with my keyboard and mouse.


Ah ok, coolness then. :)

Maybe I will rent the 360 version first, see if I like it. I liked the 2nd one so probably.


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PostPosted: 12 May 2007, 09:11 
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That does look slick, if we could get Hor+ with widescreen I'd consider buying it.
It isn't so bad as it looks/sounds in widescreen as the view is quite far back from Spidey ... it doesn't feel cut down but yeah ... knowing it is Vert- is a real turn off.


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PostPosted: 13 May 2007, 00:59 
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Joined: 11 Feb 2007, 21:26
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Looks sweet. Mines coming Monday. For 360 got delayed F'in ups


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PostPosted: 14 May 2007, 01:09 
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Joined: 21 Jun 2006, 20:04
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Screens are interesting, so I will give it a try.


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PostPosted: 14 May 2007, 10:54 
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wow this game looks brilliant on the th2g.

seems like it fits the game type perfectly.

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