wide·screen gam·ing fo·rum (wsgf):
[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
Submitted by skipclarke on 16 November, 2011 - 22:32
I am pleased to announce the WSGF Edition of the Ergotech Heavy Duty Multi-Monitor Stand. The stand is based off existing heavy duty stand that I reviewed here on the WSGF. It is designed to convert from a three monitor (3x1L or 3x1-P), to a four (1+ 3x1-L) or five monitor (5x1-P) setup. The WSGF Edition offers several changes and upgrades, including:
Integrated power distribution and surge protection for up to four monitors.
Curved, five-segment monitor bar that allows for a truly parabolic curve in 3x1-P and 5x1-P. It also provides a smaller footprint for 3x1-L configurations.
Tall pole to accommodate "one over three" monitor configuration.
Two additional monitor pivots (for a total of five) for four and five monitor configurations.
In a "one over three" configuration the top monitor tilts down for easier viewing.
Below is a video I put together about the development and prototyping process I went through to arrive at the final design. The stand will be available exclusively through the Widescreen Gaming Forum, and I expect to have it available before Thanksgiving.
Submitted by thales100 on 12 November, 2011 - 18:52
Thanks to HaYDeN for this multi-monitor solution, it will fix the menu issues that would make Skyrim practically unplayable at eyefinity/surround resolutions, please check the game's Detailed Report, under Multi-Monitor Specific Solution, for all information.
Edit: Added another multi-monitor solution in the Detailed Report, by helifax (v 1.4.27.0.4 is supported).
Edit2: Added version 0.91 of HaYDeN's fix in the Detailed Report (v. 1.3.10 is supported).
Source:
Tags: skyrim, eyefinity, surround, fix, menu
Submitted by ViciousXUSMC on 11 November, 2011 - 18:51
Check out Trendy Entertainments Action RPG & Tower Defense Hybrid Title - Dungeon Defenders when you expand your gaming experience across a multi-monitor setup and play in surround.
Feature videos are to display the current level of support a game title has and point out any game breaking flaws and share any hacks/patches needed to gain support for a multi-monitor setup.
Submitted by skipclarke on 10 November, 2011 - 19:53
Forum member Sonicmixer posted screenshots proving native Hor+ support in Skyrim. It also appears that the minimalistic HUD is not stretched. Falcon1 followed up with a post on the Bethesda forum that onlines all the .ini tweaks, including FOV adjustments.
UPDATE: The Menus are zoomed in and distorted, severely crippling gameplay. See this thread: http://widescreengamingforum.com/forum/forums/multi-monitor-gaming/multi...
Submitted by Anonymous on 9 November, 2011 - 18:20
With Skyrim just days away, maybe your thinking about getting a better graphics card, if that the case and you have an idea of what you want to spend, then you should check out Tom's Hardware latest iteration of Best Graphics Cards For The Money. Best Graphics Cards For The Money: November 2011
Submitted by thales100 on 8 November, 2011 - 16:29
Thanks to dopefish for adding support for CoD MW3 in his great Widescreen Fixer tool, please check the game's Detailed Report (under Multi-Monitor Specific Solution). You can discuss the solution in this thread in our forums.
Submitted by Anonymous on 5 November, 2011 - 17:01
Well, despite my best efforts I was unable to get the game working properly in a multi-monitor resolutions, but I've upload a video that shows the results and then shows the first two acts in the game. Video was recorded from 5040x1050 then the gameplay was cropped and scaled down to 720p @ 60 FPS.
Submitted by thales100 on 4 November, 2011 - 23:40
Thanks to forum user fuc847 for posting this solution, now you can increase FOV when playing Battlefiled 3 also in SP and COOP modes, since in game settings would allow this adjustment only in MP, please check the game's Detailed Report for all information.
Submitted by skipclarke on 31 October, 2011 - 22:29
After a drought of Catalyst releases with no real Eyefinity updates (beyond performance updates), AMD comes in with a trifecta of Eyefinity updates. The updates of particular importance to Eyefinity users are:
Enables support for Eyefinity 5x1 display (portrait and landscape) configurations
Maximum supported resolution has been increased to 16000 x 16000 pixels on the AMD Radeon HD 6000 Series. (limited to DX11 applications only)
Bezel compensation is now possible when using sets of displays that have mismatched pixel densities.
Submitted by Anonymous on 30 October, 2011 - 18:10
Well better a little late then never, this is actually a shorter version of the video, the full length video is 30 minutes long and includes the first full mission, that video is still uploading. Anyway, Battlefield 3 is a FPS game that has a heavy focus on its multi player side, it natively supports multi monitor resolutions but a couple of bugs make it less then a perfect solution, but its nothing the Devs can't fix if they wanted to. Once again if your monitors width is larger than 1920 pixels and you have lots of bandwidth, set the quality to original and play the video in full screen for a much higher quality.