wide·screen gam·ing fo·rum (wsgf):
[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
Submitted by skipclarke on 11 October, 2013 - 02:31
I wanted to let everyone know that we do have reviews in the works for the just announced Radeon R7 & R9 series. I have an R7 260X 2GB, R9 270X 2GB and R9 280X 3GB in my posession. I knew that AMD was having the Tech Day broadcast from Hawaii, but was surprised to learn soon after that I would be receiving cards. I actually got the cards delivered before I got the emails from AMD. Following the cards there was a press briefing last week, along with the usual slideshow press deck.
Prior to this I was neck deep in two articles for the WSGF. The first article was looking at the gaming power of the latest AMD A10 APUs. The second was a large CPU shoot-out to look at a range of CPU/APUs and their real-world impact on gaming. While I would have loved to jump into the new GPUs, I was simply too deep into the testing cycle on these existing platforms. That testing has completed, and I have updated my test rig to boot. I have migrated to an AMD FX-8350, and upgraded to a 480GB SSD as my primary drive.
Thanks for your patience, and please let me know if there are any particular titles you would like for me to test.
Terraria is best described as a 2D adventurer game, you create a character, generate a random world and then explore, kill monsters collect loot, create weapons and kill bosses. Despite the very first version supporting multi-monitor resolutions, since one of the first patches this feature has been removed, and the game is limited to a 1920x1080 resolution max. However there is a external launcher available that allows you to override this limit and launch the game at a triple monitor resolution, you can find details of that fix here: http://www.wsgf.org/dr/terraria/en
The fix listed will allow you to run at a triple monitor resolution, however the HUD will be spanned across all 3 screens, otherwise the rendering is pixel base and will display 3 times as many.
The video itself is part analysis, part walkthough and part waffle, feel free to like or dislike my video and comment are always welcome too.
While this video can be watched on any screen it has been encoded to look best on a multi-monitor system, so if your running such a system, then select original quality from the drop down box and watch in fullscreen.
I got a request some time ago to take a look at this game + expansion (!?) (Thanks for Valcan_S for donating the games). Since I do love good platformers and I do enjoy Rayman very much I gave it a try;)) I will not make a review of this game but suffice to say that this game introduces some awesome mechanics and is enough to keep you hooked up (at least it did with me).
What I want to focus is the problem with Surround/Eyefinity Rendering.
By default, you can select the resolution just fine. Aspect Ratio from the config is locked between the regular values, but the game DOES however calculate the correct aspect ratio. However the game exhibits a Vert- behavior meaning everything is UBER zoomed...
I did played today with the games (expansion is stand-alone) and fixed this behavior, so now the game is acting as it should...in a HOR+ fashion.
I tested this only on 3 Monitors on Landscape, but I image it should work on all setups.
The engine comes with 2 renderers, a DX9 and DX10-11. Personally I haven't seen a difference but oh well... I fixed both of them.
The reason I did this is since the game is almost flawless in 3D Vision Surround but ONLY on DX9 rendering. Under DX 11 it has some weird halos and the likes..
Lost Planet 3 is a third-person shooter video game developed by Spark Unlimited and published by Capcom for Microsoft Windows, PlayStation 3 and Xbox 360. The game is the prequel to Lost Planet: Extreme Condition and Lost Planet 2 and takes place on the same planet of E.D.N. III. The game will take a more story-driven narrative approach to the campaign similar to the first game.
Shadow Warrior is a reimagining of the classic 3D Realms’ shooter from independent developer Flying Wild Hog (Hard Reset) starring the legendary and quick-witted warrior Lo Wang. Combine the brute force of overwhelming firepower with the elegant precision of a katana to annihilate the merciless armies of the shadow realm.
Saints Row IV is an action-adventure video game set in an open world environment. It is developed by Volition, Inc. and published by Deep Silver. It was released for Microsoft Windows, PlayStation 3 and Xbox 360. It is the fourth installment in the Saints Row series, after the release of Saints Row: The Third in 2011. As in previous titles in the series, the player controls the leader of the Third Street Saints, who has now become the president of the United States.
Star Citizen is an upcoming space trading and combat simulator video game for the PC Platform. Star Citizen will consist of two main elements: a persistent world massively multiplayer online game mixing elements of 1st person space combat and interstellar trade (known as Star Citizen) and a branching single-player and drop-in co-operative multiplayer campaign (known as Squadron 42), together with customizable private server components. (Source: Wikipedia)
Star Citizen is currently in development with an estimated release date in Q4 2014. Star Citizen is being entirely crowd funded.
Submitted by ViciousXUSMC on 22 September, 2013 - 19:23
Starting to get back into the swing of things a bit. Should have some WSGF Eyefinity videos here soon but for now I have a useful software review for everybody that needs a good way to capture there game footage for there own videos.
Submitted by helifax on 22 September, 2013 - 14:41
I for one, am a big fan of the DarkSiders series. Recently I started to play the two games again. While my plugin for Darksiders I works very well enabling Surround resolutions, the UI is not centered and honestly it didn't trouble me that much as the main UI positions are close to the center screen.
In DarkSiders II however, it wasn't that simple and the same. The most annoying things are the HUGE subtitles, Stretched cutscenes (bik videos) a non-working minimap, WRONG aspect ratio map and HUGE target nameplates only to enumerate a few.
I had a plugin previously that tried to correct the minimap problem but unfortunately it didn't correct the other aspects (except the map aspect ratio) and even introduced other problems.
Fear not, I took another look at the game and have created a plugin that FIXES almost all the above issues.
Submitted by skipclarke on 12 September, 2013 - 03:24
Today Steam announced its new "Family Sharing" Program. This announcement can only be seen as a leg up on the next-gen consoles, particularly in light of Microsoft's stumble with its own game sharing program.
The new program from Steam allows a user to share their Library with up to 10 other devices (e.g., friends, family, etc.). The sharing is done at the Library level - not the game level. If your Library is being shared, and you come in to play a game - any game - the sharing user will be ejected. They will have a few moments to exit the game, or buy it themselves. But, you can't have 10 different people playing 10 different games out of your library.
This new program could be real boon for people wanting to sample games prior to purchasing, especially those games that lack a demo. This program could also pay dividends for the WSGF in our game analysis and fixing. One option we will explore is the option of a WSGF Test library. The site would be able to purchase games that a core group of Editors/Insiders could use to create Detailed Reports.
A variety of different users could get access to the titles for testing in various configurations such as Eyefinity, Surround, 5x1-P, 21:9, 4k, etc. Users such as Helifax, HaYDeN and dopefish could also get access to create patches. If needed, we could even set up two accounts - one for testers, and one for developers. We had considered something similar earlier, but had concerns over being banned due to account sharing. The Family Sharing seems to make this vision now possible.