Rise Of The Triad 2013 Manual PLP Instructions
Game spreads perfect. Hor+, FOV & HUD proper (HUD element-positions span full width). Weapons & aim proper. Loading screens, level completion screen & FMV cutscenes are pillarboxed. All text & menu are proper (menu's element-positions vary, with pillarboxed rendered-background). Bloody injury overlay is stretched, but looks good (blood is mostly on side-screens only).
(PLP screenshot with bezel effect)
1. SoftTH (DX9 x86), in (path-to-game)\Binaries\Win32.
2. Open %USERPROFILE%\Documents\My Games\Rise Of The Triad\ROTTGame\Config\ROTTSystemSettings.ini. Change ResX & ResY to your fullscreen resolution.
3. Flawless Widescreen Fix (FWS; recommended *):
A. Load game plugin, checkmark all (enable, FOV & weapons fix, leave FOV sliders zero).
B. Go to menu Settings, Configuration, Display Detection. Checkmark Enable Detection Override; enter Width & Height (fullscreen PLP), HUD W&H (center's size), HUDX (side width), HUDY zero. Save Changes.
4. Play game.
NOTES:
1. FOV adjustment (not needed, untested): in-game or FWS slider, or file edits (ROTTGame.ini OnFootDefaultFOV, or ROTTEngine.ini AspectRatio_MaintainXFOV switched to ...YFOV).
2. Changing settings in launcher/game doesn't undo resolution edit.
3. * FWS corrects vert- weapons-layer & auto-corrects FOV.
4. If game stutters despite decent FPS, quit MSI Afterburner (or similar program).
(FMV-type level intro)
View guide for general help with the instructions.
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