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 Post subject: Brink - TH2Go Support?
PostPosted: 29 Aug 2010, 07:24 
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Joined: 08 Jun 2010, 17:11
Posts: 30
Have a post on the Bethesda forums and the Splash Damage Forums if any of you are wondering the same and want to follow along.

Bethesda
http://forums.bethsoft.com/index.php?/topic/1113313-matrox-triplehead2go-support/

Splash Damage
http://www.splashdamage.com/forums/showthread.php?p=238459#post238459

I will be posting results on this thread.

Later
Bewst


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PostPosted: 01 Sep 2010, 04:29 
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A reply from [email protected]...

Hey there Dustin,



Thanks for getting in touch and your interest in Brink! I’m not aware of any current plans to support TripleHead2go, but I’m passing this one on to our Smart Technology People.



Cheers,

Steve



Steve 'badman' Hessel | Community Relations Manager

__________________________________________________________________________________________________

Hopefull I hear some other news :(


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PostPosted: 01 Sep 2010, 06:00 
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For what it's worth I've already talked to one of the developers directly quite some time ago and mentioned it to him. I was mainly asking him information about the HUD in ET:QW and brought up future support in Brink. He couldn't make any promises on support but said he'd add it to the list of things to do. I'll ask him again and see if badman did mention it to him.

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PostPosted: 19 Apr 2011, 03:37 
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Joined: 09 Dec 2009, 15:22
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Has there been any new information on Brink and the surround support.?


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PostPosted: 28 Apr 2011, 02:18 
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Don't bother buying it if they don't have it, surround is available mainstream now!


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PostPosted: 04 May 2011, 13:20 
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Some devs get a bit lost in translation. You might ask if Eyefintiy is supported, not TH2G. It would be useful to know if ANY triple-head resolution will work.

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 Post subject: Brink and Eyefinity
PostPosted: 09 May 2011, 11:13 
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http://twitter.com/#!/thebrinktv/status/66900212697931776
Cool news, PC gamers: you can set your FOV all the way up to 110. #brink
Hopefully it's the vertical FOV he's talking about, and the game is natively Hor+ (à la Crysis 2)... because 110 doesn't sound like a multi-mon-friendly HFOV.


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PostPosted: 10 May 2011, 06:16 
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Joined: 18 Jul 2007, 04:19
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The game was just unlocked on Steam. No Surround support to be found. I can only get single monitor resolutions.


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PostPosted: 10 May 2011, 20:22 
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Joined: 09 Mar 2011, 02:22
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Well that sucks. I'm glad I waited however, the D2D price had me thinking about pre-ordering...


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PostPosted: 10 May 2011, 23:37 
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Joined: 22 Oct 2010, 04:23
Posts: 115
Well, so far this game has a big thumbs down from me in terms of the PC release.

I can some what understand the lack of multi-screen support. However the intolerable oversight is the lack of SLI or Crossfire support AT ALL, even for a single screen.

To get the game to work you completely have to disable either SLI or crossfire. Something that is way... beyond a bad oversight. Even single screen gamers uses these technologies.


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